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The End: The problems with MassForTheDead

Overview

Well, I'm sure everyone has seen the news. The end of MassForTheDead is upon us. I started in early November. After doing all the story quests and some other things I ended up with only 3 5-star people, and sort of quit because the odds were horrible. I can't remember the exact number of rolls, but I saved every single Choas Stone.  
I quit around Thanksgiving, it isn't that the game isn't fun, but the odds were horrible and the prices made no sense. I will get into the problems with this game later, but eventually, I started back up before Xmas. I had better luck this time, while I didn't get any xmas people, but I had decent luck getting other 5-stars.  
It's a fun game, but it has many problems. As a developer, I somewhat expected it to fail, but I really was hoping that it wouldn't. I actually mentioned many of the reasons behind it in my review on google play. I shared my review with a few others, but I didn't actually make a post about it. However now I guess it's the last chance I get. I hope that the creators of MFTD see this... because many of these problems I feel almost anyone could come to the same conclusion as me.  
NOTE: My language gets a little spicy, do forgive me for not being PC.

Online Only

One of the biggest problems with the game is it being online only. This means that if the game servers are shut down... simply the game doesn't work. Meaning if the game ends in 3 months (like now) everything you have to spend was pretty much wasted. It isn't like steam where you can buy and sell skins or items... you buy a digital product with the potential chance of it being taken away from you at any time.  
No one likes this... I would like to blame the devs, but typically it isn't them who make this decision. It's almost always someone higher up, but either way to be honest it was retarded.  
It should have been an offline game, are at least playable offline people wouldn't have felt so bad by buying stuff, since they could still use it after the servers are shut down.  

Multiple Versions

Having multiple versions of the game is stupid. Simply stupid. It is already hard enough for developers to support Android, Apple, and say the web... but now they need to support Android (jp), Apple (jp), Android (globe), Apple (global).  
You rarely see this in western games... However, it is pretty common for Asian games. Rpgs especially almost always get a special global version. My only guess is because of location and language... however you should have designed your app to work with multiple languages. This is web dev 101, you space things out or have scroll bars or cut it off with a popup to give the full name or details. There are tons of ways around this... It's the same story with locations, you should have designed the online game from the ground up to be usable with multiple servers.  
I don't want to go on forever about this, but it's basic things. Just add multiple languages, that was it. All you needed to do, yet tons of games every year get a "global" version just for it to die a few years later. STOP IT. Make 1 version, with servers globally. Not enough people in Germany?... shut that server down and move them to another server.  
Sorry for the rant on this part, I've played at least 20 games they forced you to play the global version and ended up shutting it down after a year or 2. Honestly, at as dev it drives me crazy they do this. People don't care you have a special ____ holiday or whatever... AWESOME, cool you have a holiday about some cucumber god, ok let us play it, we don't need a second version.  
I guess what I'm trying to get at... Crunchyroll shouldn't have been involved in the first place. Maybe as translators, but AAAaaah fuck me dude, why do they keep doing this?

Worse than Gambling...

You buy "chaos stones", which give you a chance to roll for people in the game. Aka gambling, but instead of getting a chance for money, you get a digital item that could disappear at any moment when they shut the game down. At least with gambling, you have a slim chance of getting your money back.  
There have been many countries trying to put regulations on loot boxes in games... I'm pretty sure this game would eventually fall into that category. If they are not forced to change it, at the very least they will probably make it 18+ or the local equivalent. Some countries have been trying to force similar taxes onto these types of apps that casinos have to deal with. Potentially they are going to run into an issue with this game because of the random aspect.  
They continue to make it worse by having "free" Choas Stones mixed with "paid" Chaos Stones. Honestly, I'm surprised some mom hasn't created a Facebook group about how it's tricking their children. Anyway, I don't care about this, but it is something to note, that this will probably be brought up against them later on.  
I know some people will probably argue saying baseball cards, or pokemon cards are similar... however you are getting a physical object. You have it forever, you can sell it, trade it, lick it. It's yours forever. Yes, they are both random chances, but as I explained above... at any moment you could lose it. I could go on with other things, but I'm ranting, so we will leave this here.

Price

... do I have to explain this. The prices are INSANE, let's just forget about it being something you could lose at any moment or the random chance. There are many packs and things for $32.99. Let's look at one. 515 paid stones plus some other stuff. That is 1 roll or ten items... WHAT?!?  
Look at any other game, even the MOST money-hungry games like Clash of Clash or Fortnite are 1/4 of this price... and they are games that have been around for years, with tons of content, and tons of game play, and large player bases.  
It's like paying $30 goto a movie... or $15 to goto another movie at a better theater, that also in 3d. Don't get me wrong... I LOVE OVERLORD. I love it, I read at least 2 novels a month... but the prices for MFTD are just crazy. Personally, I bought VIP, I think that it's a decent price to support the game and help them developed it... but to be honest for $20 you don't shit. I understand they need to make money, but I 100% guarantee if they cut the price in half, they would more than double their sales. Many of the people reading overlord are younger in high school or college... I can't imagine they are looking forward to throwing down $32 for a roll at 10 cards? (or whatever you call it)... however $16? it far more reasonable. How many of would have bought a "pack" for $16 yet didn't because it was $32?  
I'm an old (not really old, 31), and I didn't because it's a ripoff. I just feel like I'm getting bent over around back.

Summary / Horrible

LMAO, guys... honestly this game I love it. I love Overlord, but some of the ideas behind it were horrible. It isn't just 1 of them... but when you add them up all altogether I knew it wasn't going to last long.  
What is even worse... they announced they are closing the game down... YET you can still buy shit. YOU CAN STILL BUY DIGITAL ITEMS that will be gone in 2 months. WHAT THE FUCK?!? Am I'm crazy, or is this just me or is this a total douchebag move?  
They don't force you to see the notification, nothing pops up... just a quiet little whisper "psst, the game ends April". I will admit, they are at least shutting it down in march... Do they are not a complete scumbag... However, it should have been locked the moment they announced the ending of this game. People love this game, they are dedicated to it. They have spent thousands of hours grinding just to save up for the new stuff coming out next week. I'm sure there are people who just bought stuff yesterday...  
What is even worse, I'm pretty sure someone knew about this at least a week ago. I can't imagine some CEO just say, yea I'm done, lets tell them today the game ends. There were meetings, discussions, multiple companies involved... probably a public relations person who spend a day to come up with that announcement.  
I'm going to end it here, while I wasn't surprised I wish it continued or was offline as its a fun little game to play throughout the day.
submitted by bryku to MassForTheDead [link] [comments]

Looking back on a year of Nano development - Presented by NanoLinks

I think this list speaks for itself. Thank you for this year Nano community and see you in 2021 for even more fun! We are only getting started 🚀


u/iB0mmel
submitted by Joohansson to nanocurrency [link] [comments]

10 More Overlooked Single Player Indie Games

Here’s a link to the first post with 10 other overlooked indie games.
Introduction
We're all familiar with the Hotline Miami's, Hollow Knight's, and Celeste's of the world. These are some of the indie games that hit the big time. Of course, for every one of these games, there's 100 other indie games that have been glossed over, relegated to a spot in a digital store few people will ever find themselves in. I wanted to bring attention to some of these lesser known indie games. I'm going to order them according to Metacritic Critic Ratings. Some of the games at the bottom have pretty low critic ratings. I personally disagree with the low scores of these games, but it's only fair that you hear from more than just me.
Price will include a link to the U.S. store page of the game. Price is in U.S. dollars.
1. Inertial Drift
2. Pumpkin Jack
3. Pato Box
4. Ultra Hat Dimension
5. Penarium
6. SINNER: Sacrifice for Redemption
7. Tamashii
8. Daggerhood
9. The Bunker
10. Cybarian: The Time-Traveling Warrior
Have you played any of these games? What are some other overlooked single player indie games?
If you’re looking for more indie games to play, see my post here:
submitted by Underwhere_Overthere to xboxone [link] [comments]

20 Overlooked Single Player Indie Games

Introduction
We're all familiar with the Hotline Miami's, Hollow Knight's, and Celeste's of the world. These are some of the indie games that hit the big time. Of course, for every one of these games, there's 100 other indie games that have been glossed over, relegated to a spot in a digital store few people will ever find themselves in. I wanted to bring attention to some of these lesser known indie games.
I'm going to order them according to Metacritic Critic Ratings. Some of the games towards the bottom have a pretty low rating that I personally disagree with, but it's only fair that you hear from more than just me. While the reviews are low for some games, this is partly due to how few reviews there are for some games. #19 on the list has a 49% for the Xbox One version of the game due to it only having two reviews, while the PlayStation 4 version has a 90% rating due to it only having one review, despite both versions being functionally the same. This high level of variance usually occurs when a game only has a few reviews.
Price will include a link to the U.S. store page of the game. Price is in U.S. dollars.
1. Inertial Drift
2. Cursed Castilla (Maldita Castilla EX)
3. Valfaris
4. Pumpkin Jack
5. Pato Box
6. Ultra Hat Dimension
7. Momodora: Reverie Under the Moonlight
8. The Count Lucanor
9. Late Shift
10. Unbox: Newbie’s Adventure
11. Spark the Electric Jester 2
12. Remothered: Tormented Fathers
13. Four Sided Fantasy
14. SINNER: Sacrifice for Redemption
15. Tamashii
16. Verlet Swing
17. Warlock’s Tower
18. The Bunker
19. Hayfever
20. Cybarian: The Time-Traveling Warrior
Conclusion
My top 5 on the list in order would be the following: (1.) Hayfever, (2.) Valfaris, (3.) Cursed Castilla: (Maldita Castilla EX), (4.) Momodora: Reverie Under the Moonlight, and (5.) Pumpkin Jack.
Have you played any of these games? What are some other overlooked single player indie games?
See my post below for some upcoming indie games to look out for.
submitted by Underwhere_Overthere to XboxSeriesX [link] [comments]

20 Overlooked Single Player Indie Games

We're all familiar with the Hotline Miami's, Hollow Knight's, and Celeste's of the world. These are some of the indie games that hit the big time. Of course, for every one of these games, there's 100 other indie games that have been glossed over, relegated to a spot in a digital store few people will ever find themselves in. I wanted to bring attention to some of these lesser known indie games.
I'm going to order them according to Metacritic Critic Ratings. Some of the games at the bottom have pretty low critic ratings. I personally disagree with the low scores of these games, but it's only fair that you hear from more than just me. Keep in mind that games with only one or two User Ratings on Metacritic will not show the score. A game needs at least three User Ratings on Metacritic before the score will be shown. This is not the case for Critic Reviews.
Price will contain the U.S. PlayStation Store link to the game.
1. Hayfever
2. Valfaris
3. Four Sided Fantasy
4. Bleep Bloop
5. Horizon Shift ‘81
6. Daggerhood
7. Momodora: Reverie Under the Moonlight
8. Ultra Hat Dimension
9. Remothered: Tormented Fathers
10. Reverie
11. Inertial Drift
12. Cursed Castilla (Maldita Castilla EX)
13. Pato Box
14. The Count Lucanor
15. The Bunker
16. A Tale of Paper
17. Late Shift
18. SINNER: Sacrifice for Redemption
19. Verlet Swing
20. Neon Drive
Conclusion
My top 5 on the list in order would be the following: (1.) Hayfever, (2.) Valfaris, (3.) Cursed Castilla: (Maldita Castilla EX), (4.) Momodora: Reverie Under the Moonlight, and (5.) Bleep Bloop.
Have you played any of these games? What are some other overlooked single player indie games?
If you’re looking for more indie games to play, see my post here:
submitted by Underwhere_Overthere to PS5 [link] [comments]

Another 10 Overlooked Single Player Indie Games

There are also some links within the first link that discuss indie local multiplayer games as well.
Introduction
We're all familiar with the Hotline Miami's, Hollow Knight's, and Celeste's of the world. These are some of the indie games that hit the big time. Of course, for every one of these games, there's 100 other indie games that have been glossed over, relegated to a spot in a digital store few people will ever find themselves in. I wanted to bring attention to some of these lesser known indie games once again.
Details About the List
I'm going to order them according to Metacritic Critic Ratings. Steam is the only one on the list with all 10 games featured (Steam has 10 of them, Switch has 9 of them, PlayStation 4 has 7 of them, and Xbox One has 5 of them), but the Switch gets more reviews than the other platforms, so I will it use the Switch version of all the games for their review scores, except #8, where I will use the Steam version, since that’s the only version of it available. The two bottom games have pretty low critic ratings (60% with 1 Critic Review and 53% with 2 Critic Reviews). I personally disagree with the low scores of these two games, but it's only fair that you hear from more than just me. Keep in mind that games with only one or two User Ratings on Metacritic will not show the score. A game needs at least three User Ratings on Metacritic before the score will be shown. This is not the case for Critic Reviews.
Currently 9 of the games are on sale on Steam right now, and 5 of them are on sale on Switch. None of them are on sale on the PlayStation 4 or Xbox One at the moment.
For the purpose of this post, I’m just going to stick with saying “achievements” and “getting all achievements” instead of “trophies” and “platinum trophy” since Steam has all 10 games on the list. You can basically substitute these with “trophies” and “platinum trophy” if you’re a PlayStation gamer. I will make mention of the two games on here that don’t include a platinum trophy however.
Platforms will include a link to the U.S. store page of the game for each platform. Price is in U.S. dollars.
1. Ultra Hat Dimension
2. Bot Vice
3. Valfaris
4. Inertial Drift
5. Golf Peaks
6. Horizon Shift ‘81
7. Pato Box
8. Primal Light
9. Tamashii
10. Neon Drive
Special shoutout to Valfaris which is my favorite game on the list and, again, one my favorite 2D run & guns ever.
Have you played any of these games? What are some other overlooked single player indie games?
submitted by Underwhere_Overthere to Games [link] [comments]

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