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The Steamie - Saturday 9 September 2017

Weather (Powered by Dark Sky)
Mostly cloudy starting tonight.
Around 9 to 17 degrees.
Travel
No line problems reported.
What's On Today
C>SK:17 at Drygate Brewery
Be Here Now - Festival of Indie Rock at The Classic Grand
Men of Motown at Grosvenor Casino Merchant City
Pharoahe Monch at Glasgow School of Art
Girlpool at Stereo
Margaret Glaspy at CCA
Solid Gold Scotland - the Concert at Òran Mór
Live Bavarian-Style Brass Band at Bavarian Brauhaus
The Shutouts at Record Factory
Definitely Mightbe at O2 ABC
Kiss This; Tarbeach Records NYC in Glasgow at Broadcast
MacFloyd at O2 ABC
The Veils at The Garage
The Veils at g2
Today in Scottish History
This day in September, 1513, saw James IV killed in battle at Flodden Field, near Branxton, in Northumberland. The opposing English and Scottish armies, led by the Earl of Surrey and James IV respectively, were roughly similar in size, numbering between 20 and 30,000 men. The initial position on Flodden Hilll favoured by the Scots was promising. However, the English guns found it easy to pick off the Scots. Both forces had sophisticated artillery, but the lighter and more manoeuvreable weaponry used by the English was more suited to the rain-soaked conditions of the hill. The carnage among the Scottish forces was heavy, reputed to be close to 10,000 men, including the king, nine earls, fourteen lords and a handful of prominent clerics, including the Archbishop of St.Andrews.
Alexander Nasmyth, the Scottish painter and architect notable for his portraits and landscapes, was born on this day in 1758. Nasmyth worked for the portraitist Allan Ramsay, who instilled in him the Enlightenment concepts of man's relationship to nature and the landscape. He set himself up as a portrait painter in 1778, but turned to landscape as a preferred subject following a trip to Italy and being exposed to the classical art there. His fascination with Roman and Greek facades led to him producing architectural plans for classical caprices, and St. Bernard's Well on the Water of Leith in Edinburgh was built according to his specifications. Nasmyth's most famous painting is his portrait of his friend and fellow radical, Robert Burns. A polymath typical of the time, Nasmyth also explored optical science, theatrical scene-painting, and naval engineering.
On this day in 1543 Mary Queen of Scots was crowned in the security of Stirling Castle. Although only six days old at the time, Mary's coronation took place in the castle chapel following the death of her father, James V.
/GlasgowMarket Digest
For sale - Nick Cave and the Bad Seeds September 27th @ the Hydro
Tune of the day
Dj Rui Da Silva- Touch Me (suggested by shenguskhan2312)
Only one eligible link submitted today. Suggest tomorrow's tune.
submitted by SteamieBot to glasgow [link] [comments]

Fiat Currency in-game.

Has anyone ever experimented with using Fiat currency in a major city? I was toying with the idea of using paper money exclusively within the major city. The idea being the bankers are the most powerful guild and have put their own King on the throne.
I was thinking that when you enter the city the customs officers confiscate all coinage and are given the option of a promissory note or paper currency or a combo. There would be many places within the city where you could exchange promissory notes for more paper currency. Upon leaving the city all promissory notes are changed for full value and paper dollars can exchange for gold or silver for a minor fee.
If anyone has tried this or something like it please let me know if your failures and successes.
submitted by The_Hrangan_Hero to DMAcademy [link] [comments]

What things turn a game into a world?

TL;DR
I created a laundry list of high-level tenets that drive the game design of specific genre I coined the World game based on Brad's famous quote. These aim to be applicable to any game that would scratch my old school MMO itch.
What tenets would you choose?
Preamble
The MMO community is, to some degree, divided by the different expectations and desires of its player base. Even an MMORPG can mean so many things to so many different people. I wanted to get to the root of what a good MMO is to me, and in the process, I found that the ambiguous label of MMO is likely getting in the way.
Passionate players across the board seem to complain about the same issues. Ease of difficulty. Cash shops. Single-player focus. Theme park design. Players of these games either leave the genre, ultimately disenchanted with the thin veil over Skinner box design, or they continue to search for something better, because they know it is possible. Maybe this is intentional. Developers piggy back on the MMO genre to hook the player-base before extracting as much as they can from the whales in their glorified casino.
So, here, I present the tenets of a specific game genre: the World genre. The focus on world over game is not a new idea. Brad McQuad famously said, “I want to make worlds, not games.” That focus can be seen right there in the name of Visionary Realms. And without the right language to describe what we are after, the community is continually bit by games that fit the abstract label but disappoint in the details.
The goal with these tenets isn’t to create a template so much as it is to create rough guidelines. In fact, these guidelines probably wouldn’t do a game designer much good in creating a solid design. But they should help in evaluating different options and validating an existing design. Certainly, none of the tenets get as specific as the theme or even the existence of combat. They should apply equally well to a game set in feudal Japan, The Sims Online, or the next zombie apocalypse.
Some tenets are broad, while others more specific. Some tenets are rigid, others more malleable. Some tenets are critical pillars of the genre, while others are less important. Tenets frequently conflict, creating tension.
A note on intuition
The tenets below are driven by the principle that they should be intuitive. The World genre is trying to capture something deeply human, buried in our brains because of the way we have interacted with ourselves, each other, society, and our planet over millennia of evolution. There is no right or wrong answer. When in doubt, we err on the side of realism.
A note on ownership
Establishing reasonably prescriptive tenets on the World and gameplay highlights the necessity of strong ownership and vision for this style of game. This is particularly true given that many of these tenets go explicitly against what makes a great game in general. For example, how many games would actually benefit from less player matchmaking? This also does not lend itself well to player-generated content, where those tenets can be easily violated.
The tenets of immersion
TENET 1 The player should be directly represented in the World
The World genre requires the player to form a direct relationship with the World, not with the character. This is a key difference between Eastern of Western RPGs (both of which I love) and so this may be controversial. The player should be able to insert themselves into their avatar. On the flip-side, it precludes certain mechanics, such as squad-based designs.
TENET 2 The World should be realistic in both form and function
That is, the World should minimize the need for suspension of disbelief. It should pull the player in naturally. I have always felt conflicted by WoW’s appearance. I absolutely loved the cell-shaded look of Wind Waker, but instinctually disliked the cartoon-like nature of WoW. This goes back to immersion. That doesn't mean the visuals have to be photorealistic. They just have to pull you in. It may be possible to get around this through the setting. For example, if the setting is a digital afterlife, you may be able to get away with a more abstract appearance.
TENET 3 The player and World should interface only through the player character
The player should only be able to influence the World through their character. And the World should only be able to influence the player through the character. This means, respectively, no cash shops and a first-person camera. It also means no GPS — unless, of course, the setting supports it. Taken to an extreme, this precludes voice chat, at least without something like racial voice filters.
TENET 4 The player should directly engage with the World around them
The key here is “direct”. No minimaps, no waypoints, no fast travel. Of course, these are not absolute deal-breakers. The key is that the player is able to establish a connection with the World around them. The player should, over the course of the game, develop a strong mental model of the World and its relation to their character.
The tenets of freedom
TENET 5 The player should not be assigned a story
The World itself can (and should!) have a story to tell. But the player character’s story should be their own. The player must have the freedom to make their own place within the World, eschewing the rails that a story provides. Side quests are lesser evils, but still evils. The more choice the better.
TENET 6 The player should be able to pursue multiple forms of progression
The choice should not just be in how to progress. It should be in which ways to progress. The most obvious example is crafting, but this can also include loot, skills, the economy, faction, or even — maybe most importantly — growing in strategy and skill.
TENET 7 The World should be demanding, but not prescriptive
This is an extension of the idea of a lack of story. If the game is too prescriptive, it becomes a job. A chore. To combat this phenomenon, the player needs significant choice at all times. This may, in fact, be the primary draw of the World genre: to provide an environment where players are purely driven by their own will. It is equally important to avoid visibly and overtly influencing the player’s decisions. The player’s incentives and motivating factors should be an organic part of the World. No daily XP boosts, for example. Alternate forms of progression can help here, because even once a player is motivated to progress, they have the choice of which dimension of progress to pursue.
TENET 8 The World should encourage downtime
The player should not feel compelled to move forward at all times. There should be joy simply in existing in the World, experience it moment to moment. Even better, progression itself can require downtime; this is related to the notion that players should be encouraged to play any game in the most fun way possible. This can be accomplished with world design, such as guard-protected cities or social taverns, or mechanics, such as fishing, firework shows, and waiting in queue for a boat. This is effectively the white space of gameplay. And it is all but lost in modern MMOs.
TENET 9 The World should be dangerous
Choice is meaningless without consequence. With real, negative consequence, comes danger. This not only gives weight to the player’s decisions, but also helps to establish the intricate give-and-take relationship between the World and the player. Looking at you, death penalty. If a World game is about finding your place within that world, then danger and risk makes this a meaningful pursuit. If that tension between risk and reward does not exist, even at the start of the journey, it undermines those goals. Note that this is different than challenge — and challenge itself is not enough.
TENET 10 Players should be encouraged to explore the World
This doesn't mean that players are constantly seeking some never-before-seen point of interest, but it does mean that players get out and move. In other words, the world provides resources across its footprint, and you must seek those out. Most forms of progression should require you to get out and explore. This also does not necessitate baubles scattered around the landscape to find.
The tenets of impact
TENET 11 The player’s actions should be worn like a badge
You should be a product of your choices. Your reputation, gear, and skills should tell a story about where you have been and what you have accomplished. Your spoken languages can tell a story of what cities you have spent the most time in. As you spend time in different climates, you may develop a natural acclimation to those environments. Imagine you walk into town and one of the NPC gnomes recognizes the scent of the nearby crystal caverns you have been exploring. This is interesting because it relates to life; the player’s accomplishments should come with artifacts. This also means that auction houses should be limited, as they create an artificial divide between adventure and outcome.
TENET 12 Players should have something unique to offer
The ways that a player can help others in their progression should be relatively unique to that player. As much as possible, they should tell a story about adventures undertaken; e.g., a proc from an item dropped by a famous mob. Of course, classes and class-specific skills are one way to accomplish this, but the more ways the better. For example, if one form of progression is fishing, then fish should be useful to others in many ways. A cooking skill is obvious. More creatively, certain kinds of fish could be used as powerful but low-level weapons. A butcher could extract gills or eyes to, in turn, be used as reagents for spells.
TENET 13 There should be no end game
Even the name “end game” is problematic for several reasons. It suggests a hard limit to progression. It suggests a hard divide in the way the World is experienced once the player reaches this limit. It also suggests that the focus is no longer on the World, but on the game — which is to say, the core promise of the genre is lost. This doesn’t mean to eliminate raids or AA points. It just means that those things should be included in the game proper. This tenet also implies that progression should be relatively limitless. Skyrim is an interesting example of this. One way to accomplish this is to create exponential progress; for example, having each level take 10% more experience than the last. Granted, this is a much harder problem than the simple discussion here suggests.
TENET 14 The player should leave a mark on the World itself
Can a World be meaningful if there is no way to make an impact on it? Of course, their character is one such mark. It is easy to imagine statues erected in town, or NPCs chatting about the first character to hit max level. But there should be a means for all characters to leave some lasting impact. Given that players can already say whatever they want in chat, breaking immersion, a simple example is the ability to leave a journal. These could even be curated. Other possibilities include geocaching, naming items, plaques that can be erected in various places throughout the world. Player-owned housing is perhaps the most obvious.
TENET 15 Power, fame, and fortune must be possible
A world game should be able to provide all three of these drivers. As with reality, these should not be the only reason to play. Fame is largely supported by communication; fortune by economy and loot. Power can be found even outside the game, in the player’s mind, as they grow in skill and strategy.
TENET 16 The player should have a home
Can you have a world without a home? Some place in the world should feel like your own. Where even the NPCs tend to be supportive of you: merchants give discounts and trainers more assistance. This could simply be your birthplace, your hometown.
The tenets of socialization
TENET 17 There must be no explicit matchmaking
Players must find each other. In fact, a World game should ideally employ the opposite of matchmaking: some players should have barriers preventing that connection. This makes it all the more meaningful when these seemingly unlikely relationships form. There are many ways to accomplish this, including separating players by distance or climate or language. Allowing certain players to engage in PvP is another.
TENET 18 There should be risk in trusting others
Trust can only exist when that trust can be violated. Otherwise there is no trust — just a cold, lack of consequence. By allowing negative consequences through socialization, we enable trust, and so enable more meaningful relationships. For example, a player might grief the group, log out at the wrong time, or simply lack the skill to effectively play their character. They might steal your loot.
TENET 19 Players must be able to communicate with language
The purpose of having a World is to allow the player to tell their own story within it. And what story is worth telling that doesn’t involve real connection with others? Connection with others requires communication. And not just any form of communication, but with language. This communication should extend throughout the game, as much as possible. That is, it should be limited to the tavern, but should naturally extend out to the dungeon as well.
TENET 20 Players should be able to help each other organically
Those that have the means to help should find themselves naturally in proximity to those that might need it. For example, have high-level dungeon entrances in low-level areas. Have new characters start out near big cities.
TENET 21 Cooperation should generally benefit progression
For example, a blacksmith could gather all of her own materials or rely on other players. In some cases, a blacksmith might actually require an enchanter to lend a hand in creating the best equipment. This is not a difficult tenet to design towards; it is more a warning against designing forms of progression that specifically do not lend themselves to cooperation. In many MMOs, solo combat is so fast-paced and rewarding that there is little incentive to try to find a group.
The tenets of the World itself
TENET 22 The World should be persistent
Things can change, but not so frequently that it harms the connection the player has with the World. This is one reason why Minecraft may not work as a World game, and perhaps one reason why the focus on player-generated content in EverQuest Next did not lend itself well to a fun experience.
TENET 23 The World should be shared
There should be no instancing. If you need to come up with elaborate lore and mechanics to facilitate this, then so be it. For example, say all of the top tier raid bosses are spirits that can only be summoned by rare relics. And the spirits can only be hurt by those that share a clan sash with the one who summoned them. Obviously this is terribly contrived. But it demonstrates that it is possible to work backwards from the need of a shared world.
TENET 24 The World should be big
You should move slowly compared to the size of the world. It should always feel as though there is somewhere new to explore.
TENET 25 The World should be open
Big by itself is not enough. Theoretically, you could create a massive, linear world — imagine Ant Hill: The MMO. But that is not sufficient for a World game. Exploration is critical, and so the specific layout of the space is important. For another example, imagine Destiny but with hundreds of expansions. The game would be large by any standard, but it would not be a World.
TENET 26 The World should be alive
To some degree, the World should be the main character. Day and night cycles are a simple start. Other possibilities include transient events or even changes to the landscape over time. The World should be full of surprises, unpredictable. You should come across enemies not normally found in the local climate. You should discover loot normally reserved for much tougher mobs. Emergent gameplay can help here as well. The more mechanics and attributes that can be projected naturally to some underlying physics, the greater the chance for interesting and unique interactions. In the same breath, the World should have history. The best example of this is Hollow Knight, a game that tells the history of the World through visual storytelling, environments, enemy design, dialog, secrets, and journals.
TENET 27 The World should be consistent
The World should carry an underlying consistency through it. The World should feel congruent. Variety, also important, must be tempered.
TENET 28 The World should be varied
Different places within the World should have an identity of their own, through climate or culture or environment. Different environments should encourage different play styles and behavior, even downtime.
TENET 29 The World should have landmarks
The World should be defined by the interesting places within it. More than that, the World should have locations that pull players together. Breath of the Wild does an amazing job with this, whereas it is one of the weaknesses of The Witcher III. In EverQuest, the camps themselves often serve this role — think Treants — showing how landmarks can emerge from gameplay rather than, say, visual interest.
submitted by hellorallon to PantheonMMO [link] [comments]

Early 1970s California Vehicle Sabotage and Hitchhiker killings. Additional Zodiac information and San Francisco '73 slayer. Unsolved Murders.

Is it possible the Santa Rosa slasher is connected to numerous other vehicle related killings across California. From the late 60s to early 70s young women were killed in the California Bay Area, Valley, and Los Angeles areas. These murders all featured either a act of sabotage or an abduction after car trouble. This trend then stops. In 1972 Girls hitchhiking in California's Santa Rosa area were viciously murdered. In 1973 killings of teenage and college aged San Francisco girls took place in the span of 47 days. Could the Zodiac killings of the late 1960s and early 1970s have taught killers to not leave a pattern. Changing location and technique allowed for the killer to go uncaptured. Thoughts if these could be connected ? (Links Below)
Theories on the Santa Rosa Slasher ? Theories on the San Francisco killings ? Theories on the Zodiac and did the Zodiac ever travel into Oregon or Nevada ?
List of murders Below:
The Santa Rosa Hitchhiker Killer Summary: A series of at least seven murders in the North Bay, California area, the Santa Rosa Hitchhiker Murders occurred between 1972 and 1973. The female victims of these murders were all found nude in rural areas near steep embankments, or in creek beds along a roadside. Originally, it was thought that there were only seven victims in the case, who ranged in ages from 12 to approximately 23 years old. However, the FBI released a report in 1975 claiming that there were a series of fourteen connected homicides, which included the original seven Santa Rosa Hitchhiker murders. The cause of death for victims was typically asphyxiation due to being strangled with a cord of some nature. Many possible murder suspects were proposed, ranging from The Zodiac Killer to Ted Bundy, but no one was ever prosecuted, and the case has gone cold in Sonoma County.
Zodiac Killer Summary: https://www.biography.com/crime-figure/zodiac-killer Theories are vast. Highly unlikely but seems to fit a pattern of changing serial killer techniques. These change as others begin. None were captured. Did the Zodiac ever travel to Oregon ?
The San Francisco Murders of ‘73 Summary:The body of Rosa Vasquez (20) was discovered close to the Arguello boulevard entrance of the Golden Gate Park on May 29th 1973. She had been strangled and thrown from the nearby road. Twelve days later, a pregnant Yvonne Quilantang (15), from Delta Street was found strangled in a Bayview district vacant lot on June 12th 1973. She had been out to buy groceries. Nancy Patricia Gidley (24) was last seen alive on Thursday July 12th 1973 leaving the Rodeway Inn at 895 Geary Street, San Francisco. Her body was found on Sunday 15th July 1973, nude and strangled in the grounds of George Washington High School in the Richmond area, although it was believed she was murdered elsewhere. Finally, Angela Thomas (16), a resident of Belton, Texas, had traveled to San Francisco for a brief stay. After a day out in Hayward she visited friends in the Presidio district- but neither of her friends were at home and she was last seen walking away at 9.00 pm on Sunday July 1st 1973. She was found naked and smothered the following day in the grounds of Benjamin Franklin Junior High School.
Almost three years earlier Donna Ann Lass disappeared from the Sahara Tahoe Hotel on September 6th 1970 after finishing her shift as a nurse. A few months earlier in June she had moved to South Lake Tahoe, from San Francisco, where she had previously been employed as a nurse at the Letterman General Hospital in the Presidio, near the Paul Stine murder scene. Curiously Rosa Vasquez was also employed at the Letterman General Hospital as a keypunch operator.There is no evidence to suggest that any of these four victims were Zodiac crimes, although there is reason enough, to consider these four murders may have been committed by a single perpetrator, due to numerous similarities, within such a short time frame.
Some researchers believe that Lawrence Kane and the Zodiac Killer may be one and the same, trailing Donna Lass from San Francisco to South Lake Tahoe, having lived at 217 Eddy Street, close to Mason and Geary Streets in San Francisco at the time of the Paul Stine murder. Latterly, working near Donna Lass at the Sahara Tahoe Hotel, according to former law enforcement officer Harvey Hines. Is it possible he returned in 1973?. Two possible murders- that of Donna Lass and Rosa Vasquez from the same hospital, inside of three years seems unusual, albeit probably coincidental. Whoever the Zodiac Killer is, may never be known- but did he continue his reign of terror beyond the murder of Paul Stine on October 11th 1969?
Bonus Nevada, Oregon, and Montana story
Cheri Jo Bates Vehicle: Sabotaged (Ignition Coil Disabled) The murder of Cheri Jo Bates is an unsolved murder that occurred in Riverside, California on October 30, 1966. Bates, an 18-year-old college freshman, was stabbed and slashed to death on the grounds of Riverside City College.
In November, 1967, Multiple Van Nuys area women were approached by a man following them and flashing their lights. similar to the
In the Fall of 1968, on Telegraph Avenue in Berkeley, two young women were walking when a man pulled alongside them and asked if they needed a ride. Cheri Jo Bates similar SABOTAGE Survived
David Arthur Faraday, 17, and Betty Lou Jensen, 16: shot and killed on December 20, 1968, on Lake Herman Road, within the city limits of Benicia. (Zodiac Killing)
Rose Tashman Vehicle: Tire went flat On May 18th 1969, Rose Tashman (aged 19) was driving from a friend’s home in Van Nuys to her home in Hollywood when she had gotten a flat tire near the Highway Avenue off ramp within the greater Los Angeles, California area.
Michael Renault Mageau, 19, and Darlene Elizabeth Ferrin, 22: shot on July 4, 1969, in the parking lot of Blue Rock Springs Park in Vallejo. While Mageau survived the attack, Ferrin was pronounced dead on arrival at Kaiser Foundation Hospital. (Zodiac Killing)
Bryan Calvin Hartnell, 20, and Cecelia Ann Shepard, 22: stabbed on September 27, 1969, at Lake Berryessa in Napa County. Hartnell survived eight stab wounds to the back, but Shepard died as a result of her injuries on September 29, 1969. (Zodiac Killing)
Paul Lee Stine, 29: shot and killed on October 11, 1969, in the Presidio Heights neighborhood in San Francisco. (Zodiac Killing)
Cindy Lee Mellin Vehicle: Tire was flat in parking lot. Not flat when parked Cindy was abducted on January 20, 1970.After work that evening. Cindy walked to her car in the parking lot, apparently to find she had a flat tire. Cindy’s father admitted that his daughter would not have been able to tend to a flat tire, so a theory that an unidentified man approached Cindy under the guise of helping her makes sense. Ventura, California
Joy Hungerford Vehicle: Headlights Went Out January, 1970 Redwood City
Kathleen Johns Vehicle: Signalled with lights to pull over, then sabotaged. On March 20, 1970, a man driving behind her started flashing his headlights. Johns pulled over for the man. He walked up to her car and said that her rear wheel was loose and wobbling and that he’d tighten it for her. Modesto, California area. (Survived)
Donna Lass (Nevada) Vehicle: Found Untouched A Stateline casino nurse, Donna Lass, 25, disappeared after work on September 6, 1970. Her car was found parked at her apartment with no signs of a struggle. She may have been a victim of the infamous Zodiac Killer, a serial killer who claimed 37 murder victims (seven of whom who were confirmed by investigators) during the 1960s and 1970s.
Vicki Miner Abduction method: Unclear On November 14, 1970 Vicki Miner’s badly decomposed body was found in a vacant field near Malvern Avenue and Dale Street. Police determined that she had been bludgeoned to death. A student at Buena Park High School, Miner was last seen alive as she left for school at about 9:30 on the morning of Oct. 30. Her parents reported her missing later that day when she didn’t show up at school.
Robin Graham Vehicle: Ran out of Gas On November 15, 1970 Robin Ann Graham, an 18 year old college student, ran out of gas on a Los Angeles area freeway near the Santa Monica off ramp.
Maureen Louise Sterling and Yvonne Lisa Weber Abduction method: Hitchhiking On February 4, 1972 both 12-year-old Herbert Slater Middle School students disappeared around 9 pm. after visiting the Redwood Empire Ice Arena. They were last seen hitchhiking on Guerneville Road, northwest of Santa Rosa.
Kim Wendy Allen Abduction method: Hitchhiking On March 4, 1972 Kim Wendy Allen, 19, was given a ride by two men on March 4, 1972 from her job at Larkspur Natural Foods to San Rafael. They last saw her at approximately 5:20 pm hitchhiking to school near the Bell Avenue entrance to Highway 101, northbound, carrying a large wooden soy barrel with red Chinese characters on it. Her body was found the following day down an embankment in a creek bed 20 feet off Enterprise Road in Santa Rosa.
Ernestine Terello Vehicle: Tire was punctured On April 20, 1972, a woman named Ernestine Terello pulled over for a flat tire near the Ventura freeway in Agoura.
Lori Lee Kursa, Abduction method: Hitch-hiking On November 11, 1972 after disappearing while they shopped at a U-Save and was last seen on November 20 or 21 in Santa Rosa while visiting friends, having deliberately run away She was a frequent hitchhiker and habitual runaway. The 13 year old girls' frozen remains were located on December 14, 1972, in a ravine approximately 50 feet off Calistoga Road, northeast of Rincon Valley in Santa Rosa.
Rosa Vasquez Abduction Method: Unclear On May 29th 1973, the body of Rosa Vasquez, 20, was found strangled near the Arguello Boulevard entrance at Golden Gate Park in San Francisco. The victim had been thrown seven feet off the roadway into some shrubs.
Yvonne Quilantang Abduction Method: Unclear Quilantang aged 15, from Delta Street was found strangled in a Bayview district vacant lot on June 12th 1973. She had been out to buy groceries.
Angela Thomas Abduction Method: Unclear Angela, 16, was found July 2, 1973, smothered on the playground of Benjamin Franklin Junior High School in Daly City. She had last been seen the previous evening at the Presidio of San Francisco.
Nancy Patricia Gidley Abduction Method: Unclear Nancy was a 24-year-old radiographer. She was found strangled behind the George Washington High School gymnasium on 15 July 1973. She was last seen at a Rodeway Inn motel on July 12, 1973.
Carolyn Nadine Davis Abduction method: Hitchhiking Carolyn, 14, ran away from her home outside Anderson in Shasta County on 6 February 1973, but disappeared 15 July 1973 after being dropped off by her grandmother at the Garberville Post Office. She was last seen hitchhiking that afternoon near the Highway 101 ramp in Garberville. Her body was discovered on 31 July 1973 about three feet from where the remains of Sterling and Weber had been recovered seven months earlier. Carolyn died of strychnine poisoning 10–14 days before her body was discovered. It could not be determined if she had been raped.
Nancy Feusi Abduction Method: Unclear Nancy, 22, disappeared after going dancing at a club in the Sacramento area on July 22, 1973. A fisherman discovered the body in a remote area off Pleasant Grove Road. The woman was clad only in a miniskirt and bikini-type briefs. A blouse was found nearby.
Laura A. O'Dell Abduction method: Unclear Laura, 21, was found in bushes behind the boathouse at Stow Lake in Golden Gate Park, San Francisco. She was last seen on 4 November 1973, three days before her body was discovered.
Theresa Walsh Abduction method: Hitch-hiking On December 22, 1973 Theresa Diane Smith Walsh, 23, was last seen on December 22, 1973, at Zuma Beach in Malibu, intent on hitchhiking to Garberville and joining her family for Christmas. Her partially submerged body was found six days later by kayakers in Mark West Creek. She had been hogtied with clothesline rope, sexually assaulted, strangled and had been dead approximately one week when her body was discovered.
Brenda Kaye Merchant Abduction method: Unclear Brenda, 19, was found stabbed to death at her home February 1, 1974, in Marysville. The killer left a bloody fingerprint on the screen door when he fled.
Donna M. Braun Abduction method: Unclear On September 29, 1974, the strangled body of, 14, was found in the Salinas River near Monterey.
Mona Jean Gallegos Vehicle: Ran out of gas On June 19,1975, Mona Jean Gallegos, a 19 year old Covina girl, was returning home from a friend’s house in Alhambra at about 1am when she ran out of gas near Santa Anita Avenue on the San Bernardino Freeway.
Eileen Hynson Abduction method: Unclear Eileen Francis Hynson’s disappearance on June 1, 1976, from Napa, California. Hynson left the residence she shared with her father and brother to attend a wedding in Solano County. She never arrived and her suitcase was left at home.
Unidentified Remains On July 2, 1979, the skeletal remains of a young white female were found in a ravine off Calistoga Road approximately 100 yards from where the body of Lori Lee Kursa had been recovered seven years earlier. One expert consulted by authorities determined that the victim was likely killed between 1972 and 1974 and was about 19 years old.The victim had been hogtied and her arm fractured around the time of her murder.
Larry Peyton and Beverly Allan (Oregon) On the evening of November 26, 1960, Larry Ralph Peyton and his girlfriend, Beverly Ann Allan disappeared after having made plans to shop at the Lloyd Center in Portland, Oregon, United States. The following day, November 27, Peyton's Ford coupe was found in Forest Park, with his mutilated body inside. Allan was missing from the scene, though her purse and coat were still inside the car. A widespread manhunt ensued over the following two months. In January 1961, a highway crew 30 miles outside Portland discovered Allan's partially-nude body in a ravine, and it was determined she had been raped and strangled to death.
Lloyd Duane Bogle and Patti Kalitzke (Montana) On Jan. 3, 1956, three young boys walking west of Great Falls, in an area now known as Wadsworth Park, discovered the body of 18-year-old airman Lloyd Duane Bogle lying next to a car. Bogle's hands were tied behind his back using his own belt, and he'd been shot through the head. The car's ignition switch was still engaged, and its headlights were still on. The body of Bogle's 16-year-old girlfriend, Patti Kalitzke, was found the next day northwest of the city. Like Bogle, Kalitzke was shot through the head. She showed no signs of sexual assault.
More Information: http://www.santarosahitchhikermurders.com/suspects.php
https://www.sfweekly.com/news/yesterdays-crimes-the-santa-rosa-hitchhiker-murders/
https://zodiackillersite.com/viewtopic.php?f=34&t=86http://truecrimeguy.com/californias-good-samaritan-ruse/
https://en.wikipedia.org/wiki/Murders_of_Larry_Peyton_and_Beverly_Allan
https://www.zodiacciphers.com/zodiac-news/the-san-francisco-1973-murders
Boston Hitchhiker Killers: (unrelated but interesting to read) https://www.thecrimson.com/article/1973/2/14/the-hitchhike-murders-pbbebllen-reichb-was/
submitted by FogHawk99 to UnsolvedMurders [link] [comments]

Black Nobility and the Vatican.

The black nobility is the base of the global crime syndicate that controls this planet. The black nobility or black aristocracy are the aristocratic families that sided with the papacy under Pope Pius IX after the army of the Kingdom of Italy led by the Savoy family entered Rome on September 20, 1870, overthrew the pope . and the Papal States, and took over the Quirinal Palace, and the nobles later ennobled by the Pope prior to the Lateran Treaty of 1929. Any family that produced popes for the Vatican is royalty. Most of the black nobility are Vatican royalty. The black nobility consider themselves sovereign princes. These families earned the title of "black" nobility for their relentless unscrupulousness. They used murder, rape, kidnapping, robbery and all kinds of deception on a large scale, without resisting the achievement of their objectives. The black nobility were the families that financed and created the holy corporation of the Vatican with the aim of imposing world slavery as a necessary institution, with the sole belief that some are born to rule and others to be ruled. The idea that certain families were born to rule as an arbitrary elite, while the vast majority of a given population is condemned to oppression, servitude, or slavery became the theological position of this elite. The "New World Order" is an attempt to take control of society by these fascist families with the purpose of the total slavery of humanity.
The Vatican is an imperial nation and is the largest empire in this world. The Vatican City, or the Holy Vatican Corporation, officially the Vatican City State, is a nation that operates as the largest intelligence network in the world. The Holy See is the "All-Seeing Eye" in society and a corporate entity connected to many other corporations and governments through papal and royal statutes. Archbishops and high-level bishops are the overseers of society within their districts and oversee politics, police, business, and organized crime. The same year that the professor of ecclesiastical law and practical philosophy at the University of Ingolstadt, Adam Weishaupt, created the Order of the Illuminati, was the same year that they created the United States as a corporation to run it as their private army and lead I dig the agenda of a "New World Order" for the elites, mainly, thanks to the infiltrated Freemasonry and directed by the Jesuits.
The New World Order is a conspiracy of lineage at the top. They are ancient and evil bloodlines that build and destroy empires for control through an order out of chaos. Royal and noble houses are corporate entities and claim to rule and own land, resources, and people. Landlords have always been the dominant owners of gold and precious metals. They empower and finance bankers and entrepreneurs to work for them through their corporate homes. They authorize and issue the creation of laws, agencies, the military, companies, and universities. They create and run religions and secret societies. They also finance and organize organized crime syndicates as if they were commercial enterprises. Some of the major royal bloodlines include Savoy, Bourbon, Medici, Glücksburg, Wittelsbach, Nassau-Weilberg, Saxe-Coburg and Gotha, Romanov, Grimaldi, Orleans, Braganza, Habsburg, Hannover, Windsor, Saud, Thani, Khalifa, Alouwite , Zogu, Hohenzollern, Orange-Nassau, Bonaparte and Bernadotte. Many royal bloodlines still rule their nations as heads of state such as the United Kingdom, Belgium, the Netherlands, Denmark, Monaco, Spain, Saudi Arabia, Bahrain, Morocco, Sweden, Norway, and Luxembourg. The Vatican City State is also a kingdom with the Pope of Rome as its monarch. The Black Nobility are the ancient bloodlines of the Papal States and they own the Holy See and the Vatican. They produced the first popes of Rome and held leadership positions in the Vatican from its inception. The Colonna and Torlonia still hold the hereditary positions of the Assistant Princes to the Papal Throne. The black nobility consider themselves sovereign princes. The Vatican is used as a central point of control and the Holy See is one of the oldest and most criminal corporate entities in existence. The Spanish Catholic Church is immensely rich, it has not suffered the crisis and also enjoys a true tax haven, being free to pay taxes, such as the IBI, works, companies, etc. The vast majority of the assets in their possession and on their accounts are completely opaque. This situation is illegitimate, unfair and presumably illegal, and this occurs with the complicity and consent of the public powers.
The Erlach and Brandi families are Swiss tax advisers who enable corruption, bribery, criminal financing, and money laundering. The Swiss Guard is the one that protects the Vatican City State. The Swiss cantons have been in contract with the Vatican for centuries and Switzerland is basically a papal state with the noble Roman saints claiming partial ownership. The German house of Baden-Zahringen founded Bern, in Switzerland. The House of Savoy ruled the regions of Switzerland for hundreds of years. Some of the most important bloodlines of the Black Nobility are: Massimo, Colonna, Pallavicini, Odescalchi, Ruspoli, Orsini, Aldobrandini, Sforza-Cesarini, Boncompagni-Ludovisi, Chigi-Albani-Della Rovere, Doria-Pamphilj, Rospigliosi, Giustiniani , Torlonia, Corsini, Borghese, Del Drago, Lucchesi-Palli, and Gaetani. The Pecci and Pacelli families are more recent bloodlines of the Black Nobility. The black nobility share ownership over the Holy See, which is a corporate entity based in the Vatican City State that was established as a nation in 1929 under Benito Mussolini, who was put in power by the House of Savoy. The Mussolini and Franco families became nobles after their fascist regimes. The Black Nobility also owns the Knights of Malta, the Jesuits, and the Cosa Nostra. The Black Nobility established branches in southern Italy and married Sicilian-Campanian nobles such as the Lanza di Scalea, Adragna, Sanseverino, Tomasi di Lampedusa, Paterno, Cattaneo, Serena di Lapigio and Rocco di Torrepadula families. Many Italian crime families were Sicilian nobles like the Bonanno and Bellomo families. Both the mafia bosses and the Italian and Spanish nobles call themselves Dons, which is the equivalent of Boos (boss) of crime. The Savoy, Savoy-Aosta, Medici, Borbon-Dos Sicilias, and Borbon-Parma families are members of Italian royalty and are married to various European royal bloodlines and Black Nobility. Most of the monarchs are members of the Sovereign Military Order of Malta. Prince Carlo Massimo has been overseeing the Sovereign Military Order of Malta as President of the Italian Association of SMOM. The Knights of Malta have an undercover operation at the Jesuit School of Foreign Service in Georgetown, run by Joel Hellman. The Jesuits and the Knights of Malta basically run the Defense Department alongside British Crown agents and high-level Freemasons. Prince Carlo de Borbón-Dos Sicilias is a high commander of the Society of Jesus through his Sacred Constantinian Military Order of Saint George. The Jesuits were authorized by Pope Paul III of the Farnese family. The Bourbon-Dos Sicilias and Borbon-Parma families are the continuation of the Farnese family, the name Farnesivs is engraved in the Jesuit headquarters called the Church of Gesu in Rome. The Farnese family lived in a pentagonal fortress called Farnese Villa Caprarola, which is the basis for the design of the American Pentagon. Jesuits are involved in education, politics, banking, science, law, and especially military intelligence. The Italian Bourbons have established residences all over the world, including Florida. Jesuits need to be investigated and banned, they have rightly been expelled from almost every country in the world, but they always end up coming back. In Spain three times, his last return was at the hands of General Franco.
The Holy See is a corporate body that issues laws and bills, such as the Golden Bull, which claims ownership of the Kingdom of England and identifies the emperor as the sovereign of the only legitimate universal empire, directly chosen by God. The Pope claims temporal power or ownership over the Earth and also claims Papal Supremacy or Papal Rule and Papal Infallibility. Infallibility means incapable of being wrong. The Roman Curia or Papal Court is the highest organized council in society and is directly supervised by the two “Assistants of the Prince to the Pontifical Throne”, these two positions are held by the princes of the Colonna and Torlonia families. They work with a higher level princely council of the Italian nobility that works with another council made up of the Roman nobility. The Italian and Austrian nobility are married to each other and work closely together leading the Sovereign Military Order of Malta, which is a sovereign entity equivalent to that of a sovereign nation. The Italian Nobility, La Cosa Nostra and the German and Austrian Nobles, run the Jewish Mafia. Royalty and nobles have massive amounts of wealth in private bank accounts in Switzerland. They use the Nazi-founded Bank for International Settlements to steal wealth from central banks through fraudulent tax contracts and then launder and hide the wealth in private bank accounts in Switzerland. The main Italian lineages still active include the Massimo, Colonna, Pallavicini, Torlonia, Aldobrandini, Ruspoli, Orsini, Gaetani-D'Aragona, Borbón-Parma, Odescalchi, Borghese, Adragni, Chigi, Medici, Borromeo, Doria-Pamphilj, Sacchetti, Savoy, Grimaldi and Bourbon. These bloodlines oversee the various specters of society. Outside of this power structure is the Committee of 300 with an inner circle made up of the leading monarchs and princes of Europe and the former Holy Roman Empire with members from Windsor, Spencer, Cecil, Percy, Hohenlohe-Langenburg, Habsburg, Bonaparte, Orleans, Bernadotte, Lagergren, Glucksburg, Hannover, Furstenberg, Austria-East, Hohenberg, Hesse, Nassau-Weilberg, Habsburg-Lorraine, Saxe Coburg and Gotha, Saxony-Weimar-Eisenach, Saxony-Meiningen, Braganza, Orange-Nassau, Hohenzollern , Hohenzollern-Sigmaringen, Liechtenstein, Rothschild, FitzJames, Lobkowicz, Ligne, Merode, Romanov, Thurn and Taxis, Schwarzenberg, Orsini-Rosenberg, Windisch-Graetz, Esterhazy and other families. Many members who do not have noble status on the Committee of 300 are representatives of the royal families.
These families are all enemies of humanity and have conspired to enslave the world for centuries. They authorize and create corporations and billionaires, run religions, states, secret societies, the mafia, and organized crime syndicates. Royal families in Europe are mainly divided into two factions, and this dates back to the Guelph merchants and Ghibelline landowners. All other groups like Bilderberg, CFR, and the Trilateral Commission are lower-level organizations. All roads lead to Rome, which is the basis of its control system. The European Constitutional Monarchies are branches of the corporate empire of Rome. Constitutional Monarchies are ruled by blood-appointed heads of state and serve Rome through the Sovereign Military Order of Malta. The Pope claims temporary or physical ownership of the Earth. The Pope claims to be infallible of error. The Pope claims ownership over all souls through the papal doctrine of "Papal Supremacy." The Pope is a leader for the Black Nobility of Italy.
The Jesuits are a military priesthood officially established by Pope Paul III A.K. to Alessandro Farnese of the Farnese family. The Jesuits were officially established under the Papal Bull called Regimini Militantis Ecclesiae, which means Military Regiment of the Church as the continuation of the Templars. The Black Nobles are the true owners and controllers of the Vatican and maintain their control throughout the centuries by installing their relatives as high-level popes and bishops. At present the Torlonia and Colonna families who have the hereditary positions of Prince Assistants to the Papal Throne are those who supervise the pope. In turn Pope Francis supervises all members of the Catholic Church and also supervises the various secret societies that are connected with the Church.
The Jesuits are also a Masonic order and were the continuation of the Templar orders when they were banned. The Roman Catholic Church mocks Christians by performing rituals where they pretend to drink blood and eat human flesh known as the Eucharist, also called Holy Sacrifice. The New Testament did not exist until about 1600 and the Old Testament is even more recent than the new. It was the Vatican and European monarchs who created both the New and the Old Testaments. The last official version of the bible was published in 1777.
The bishops and priests operate as supervisors and the Jesuits function as spies trained in deception and are infiltrated everywhere. The Pope claims temporal power or ownership over the Earth and also claims Papal Supremacy or Papal Rule and Papal Infallibility. Infallibility means incapable of being wrong. Archbishops are the overseers of society within their districts and oversee politics, police, business, and organized crime. The Latin phrase Novus Ordo Seclorum means New Order of Ages (or Ages), or also "New World Order", and is on the US dollar bill and Great Seal of the United States.
The Vatican uses Latin as an official language and for documents. America is named after the Italian Americo Vespucci who worked for the Medici family of Florence and Rome. Vespucci created the term New World for America. The Bank of America was originally called the Bank of Italy and was founded by Amadeo Giannini, who was financed by Italians. Nations were formed as companies or corporations to exploit their citizens as merchandise. Corporations are fraudulent constructions because they are considered a person with rights under the law, and because the owners and controllers of the corporations can disregard responsibility for crimes committed by the corporation. That is fraudulent. Corporations are not people and therefore cannot have rights. Corporations are also monopolies that use subsidiaries to hide their dominance over industry. Private companies cannot compete fairly with corporations. Citizens are also classified as legal persons (companies), robbing them of all their human rights. Corporations shouldn't exist.
Royalty and nobles issue charters establishing representative covert property agents controlled by corporate households or crowns of royalty and nobles. They claim to own foreign governments in this way. Royalty and nobles claim to own the United States as a continuation of the Virginia Company. Roman royalty such as the Hanover, Hesses, Wurttembergs, Hohenzollerns, Glucksburgs, Orange-Nassaus and Saxe-Coburg and Gothas claim a share of ownership over the British Crown. This is why the British royal family has so much German ancestry. The United States is defined as a federal corporation under US code 3002. Section 15. Most of the founding fathers were Freemasons and worked for the British Crown and German royalty. American political families, such as the Bushs, Clintons, Romneys, and Kennedys, take their names from European noble families that still exist. The Von Dem Bussche family are German nobles and relatives of the Bush family. The Clintons and Romneys are also British nobles. The Kennedys are Scottish-Irish nobles and an American political family involved with the Democratic Party. Mars, Walton, Rockefeller, Guggenheim, Getty, Hearst, Sackler, Lauder, Sachs, Busche, Johnson, McMahon, Forbes, and Cox are some of the billionaire American families that work with royalty and nobles in Europe. The Mars family is worth about 70 billion and works with the Windsor, Savoy, Thurn and Taxis families. The Waltons are worth around 130 billion and work with German nobles like the Württemberg, Baden, Hohenzollern and Isenberg families. The various Johnson families in the United States are collectively worth tens of billions and serve as agents for the House of Hannover. They own Johnson and Johnson and Fidelity Investments. The Hanovers are powerful royals and merchants who established the Hanseatic League. The Hearst family is worth more than 25 billion and several members were educated at Harvard University of the British Crown. The McMahon family is a billionaire and owner of the WWE and works under the Bonapartes and Savoys as their noble ancestors who were served militarily by the MacMahons during the Second Italian War of Independence. Today there are MacMahons in France with Italian and French titles of nobility. The Lauder family works for the House of Esterhazy in Austria and the House of East in Austria and Italy. The Guggenheims have assets worth hundreds of billions and are married to the House of Stuart. The Getty family are billionaire American oil merchants and are married to the Italian House of Ruspoli. The Forbes family are billionaires and American descendants of Scottish nobles who still exist.
All gang stalking and cult organizations are owned and controlled by members of royalty and nobility. Criminal organizations such as Royalty itself, Royal Institutions, The Company of Jesus, The Black Monks, The Hellfire Club, The Templar Orders, Freemasonry, The Grand Orient of France, The York Rite, The Scottish Rite, Prince Masonry of Prince Hall, Shriners International, The Royal Order of Jesters, The Cabal Society, Chabad, Scientology, Skull & Bones, The Boulé Society, The 5% Nation, The Nation of Islam, Black Israelites, The Ordo Templi Orientis ( OTO), The Temple of Set, The Church of Satan, Rosicrucian, Golden Dawn, Opus Dei, Mormons, Knights of Columbus, The Bohemian Club, Knights of Phintias, Ancient Order of Druids, Wicca, Santeria, Obeah, Voodoo, Sufism , Greek Fraternities and Brotherhoods, New Age and Gnostic Cults, Nazi Cults, KKK, Mafias, Prison Gangs, Biker Gangs and Street Gangs. The Rockefeller family uses their charitable foundations to fund harassment gangs and bribery in the United States, as well as globalization agendas and vaccination programs. The Rockefeller Foundation funded Almighty Vice Lord Nation, which is an organized crime group, and also funded the Tavistock Institute.
Hollywood, the Church of Scientology, and Silicon Valley are military operations like the US DARPA agency and run by European royalty and nobles like the Oettingen-Spielbergs, Schaumburg-Lippes, Anhalts, Hanovers, Windsors, Passi di Preposulos, Ruspolis, Torlonias and Odescalchis. The Ferragamo family is also involved in the management and financing of corruption in Hollywood. The House of Nassau-Weilberg, which is married to the Torlonias, funds human trafficking and human sacrifice in Hollywood. Idols in the entertainment industry are a dangerous cult with leaders who have access to electronic weapons. Most of modern electronics is being broadcast covertly with GENISIS and NEURON bio-piracy software controlled by Kabbalists and Scientologists. European monarchies function as extensions of Rome and run secret societies that infiltrate government agencies and run corporations for monarchs. The Sovereign Military Order of Malta is the main military council and works closely with the Orders of St. John administered by Protestant royalty such as the Windsors and the Hohenzollerns. The Order of Malta and the Order of Saint John are Masonic organizations with grand masters and titles for initiation. The royal and noble bloodlines are all working together as a global crime syndicate and part of a modernized Roman corporate empire. They also have several competing factions that create the illusion of division. The British crown and Scottish nobles such as the Bruce, Stewart, Sinclair, Campbell, Montagu, Scott, Hamilton, Percy, Boyle, Bowes-Lyon and Sutherland families administer a large part of Freemasonry. All of these families produced Grand Masters of the Grand Lodge of England. There are thousands of Masonic lodges in Europe and in the United States. Freemasonry must be investigated and outlawed. The Greek-German Royal House of Glucksburg directs the Greek fraternities and brotherhoods and uses initiates as its agents. Glucksburg nobles and Italians run the Boule Society, Boule is a Greek fraternal society for African Americans. Martin Luther King and Jesse Jackson have been members of Boule, among many other high-profile, successful, and wealthy blacks, including Barack Obama, Bill Cosby, Al Sharpton, and Thurgood Marshall. The Glucksburg family rules Denmark and Norway and recently ruled Greece. Among its members are the ex-queen Sofía of Spain and Duke Felipe de Edimburgo. Former Greek nobility and royal merchants such as the Mavroleon, Onassis, and Niarchos families are billionaires who have a monopoly in the shipping industry and work with British nobles. The Greek royal family currently lives in London from where many Greek consignment merchants operate. The British Crown authorized and controls universities such as Yale and Harvard which are used to recruit Crown agents through fraternal orders such as Skull & Bones and Book and Snake. Royal and noble families also do undercover business in the City of London Corporation, which dominates global markets. Some of the major London merchant families include the Goldsmith, Stuart, Rothschild, Grosvenor, Sassoon, Barclay, Sutherland, Montagu, Bailey and Guinness families. The Sutherland family created the HSBC bank that has a long history of financial scandals around the world (Emilio Botín, Fernando Alonso, Mohamed VI, Jorge Trías and Jordi Pujol Jr. had accounts at HSBC when it was chaired by Stephen Green, Baron Green of Hurstpierpoint). The Bailey family is co-founder of Janus Henderson through a merger. Janus Henderson manages around 190 billion in assets. The Stuart family owns the Hudson Bay Company and has an alliance with the Bavarian House of Wittelsbach, which is the covert owner of some of the Hudson's Bay Company subsidiaries, which were founded by Bavarian merchants. HBC has approximately $ 12 billion in assets and has had fiscal contracts with the United States through the Organic Law of the District of Columbia of 1871.
The Orange-Nassau family are influential traders through the Netherlands Trading Society and have a large number of shares in Royal Dutch Shell, Philips Electronics and ABN AMRO Bank. The Orange-Nassaus and their Dreyfus agents run the Rand Corporation, which has a contract with the US military. Rand's founder was a Dutch gentleman. The Orange-Nassau family also runs the Loyal Orange Institution in Ireland, which has infiltrated the police, justice and politics. The Luxembourg Nassau-Weilburg family are international bankers connected to the World Bank and the International Monetary Fund. The royal families of Luxembourg, Belgium and the Netherlands have shares in the European Investment Bank and all of these royals are recently married to Italian nobles. The Ligne family from Belgium are wealthy diamond and gold merchants. The Belgian Crown and its nobles are stealing wealth from the United States through fraudulent tax contracts established through the Organic Law of the District of Columbia of 1871 and continue to do so through the Bank for International Settlements. The Barons Strange heads the Masonic Order of Oddfellow. The Russell family are the Marquesses of Tavistock and they run the Tavistock Institute, which is an organization involved in mass mind control. The Russell family also co-founded the Yale University and Russell Trust Association, which is named after the New Haven, Connecticut company based on the Skull & Bones secret society.
Skull & Bones is a death cult military complex run by the Bush family from the USA who are like a European royal family in the USA. The Furstenberg family runs the Royal Order of Jesters who wear a jester on their coat of arms. The Clintons work closely with the House of Furstenberg, who have residences in the United States. The Italian Orsini family and the Holy Roman Rosenberg family lead the Rosicrucian Order of alchemists who infiltrate food and drug companies for chemical warfare. The Medici family, who have a statue of Hermes (Mercury) in their palace in Rome, administer the Hermetic Order of the Golden Dawn, an alchemical secret society. The Medici were architects of modern banking. The Pierleoni family of Rome and the Spanish House of Bourbon-Anjou run the Kabbalah Society, which uses the Spanish lion for its logo. The Pacelli family of Rome and the Crescenzi family of Italy administer the Wiccan witchcraft cults. The Bavarian Wittelsbach family from Bavaria created the Bavarian Illuminati and administers the Benedictine Monks and is also part of the Jewish Mafia in the United States who are white collar criminals. The Pecci family of Italy also owns the Jewish mafia in the United States through their marriage to the Blumenthal family. The House of Wittelsbach is involved with Zionism, Nazism, Freemasonry, and the Society of Jesus. The Jesuits function as Roman intelligence and infiltrators and use their universities to recruit and train agents for Rome. Jesuit agents dominate leadership positions in the United States military and intelligence and especially in the CIA. The Knights of Columbus are owned by the Casa de Colonna. Christopher Columbus was Pedro Madruga, the Count of Caminha, a relative of the Colonnas who settled in Pontevedra at the time of the Romans. Many Knights of Columbus are police officers, mayors, lawyers, and judges, protecting the Italian mob while targeting free-thinking people. The Knights of Columbus are heavily involved in gang harassment.
Court Jews such as the Rothschild, Warburg, Goldsmith, Oppenheimer, Walton, Sassoon, Kadoorie, Lewis, Javal, Lauder, Sackler and Dreyfus families work through the Roman Curia or royal courtrooms such as Buckingham Palace. The French Rothschilds work for the Black Nobility of Rome and the French House of Orleans. The British Rothschilds work for the British Crown. The Sassoon and Kadoorie families work for the British Crown and oversee banking and business in China and India. The Swiss Rothschilds work for the House of Habsburg and the House of Hesse. The Oppenheimers work for the German House of Wurttemberg and the Cologne Oppenheim branch. the Austrian House of Habsburg granted them titles of nobility. The Warburgs work for the Italian House of Borghese and the German House of Hesse and the House of Hannover. Warburg Pincus had a contract with Unicredit that merged with the Borghese Family's Bank of the Holy Spirit. The Warburgs were Venetian bankers and the Borghese family now hold Venetian titles of nobility. The Warburgs financed the Nazis. The Dreyfus family works for the Dutch House of Orange-Nassau and the French House of Bonaparte. Jewish banking families work for Christian nobles and royalty. These billionaire Jewish bloodlines run many rabbis who run a criminal intelligence network that works with Mossad. The French House of Bonaparte and the Swedish House of Bernadotte control many of the main European companies through their knights of the Order of Seraphim and the Legion of Honor, who are also members of the Round Table of Industrialists of Europe, which it has a great economic influence on the markets. The Wallenbergs run corporations worth hundreds of billions and work for the Swedish House of Bernadotte. The Wallenbergs and the Swedish Crown also work with the Jesuits and the Vatican. The Black Nobility and other royal families have been hiding billions in private banks in Luxembourg, Liechtenstein and Switzerland. The royal families of Luxembourg and Liechtenstein own and run their own national and private banks. Austrian and Eastern European royalty and nobles, such as the Habsburgs, Esterhazys and Schonberg, use private banks in Liechtenstein and also own Israeli and Jewish mafias. The Esterhazy family together with the Lucchesi-Palli family run a faction of the Russian mafia through the mob boss Semion Mogilevich from Budapest. The Torlonia family owns the Fucino Bank in Rome and functions as Vatican bankers and treasurers. The Torlonia family of Rome and the Hohenzollern family of Germany are the main owners and controllers of the Bank for International Settlements which was founded and administered by the Nazis during World War II. The Torlonias are architects of fascism and the Hohenzollerns are architects of Nazism.
The East, Rothschild and Hottinger families are some of the leading Swiss bankers. The Romanian Sturdza family also owns a private bank in Switzerland. The Casanova family of Italy and Spain is one of the leading political families in Switzerland. The East and Savoy families run the Bank for International Settlements, which has a contract with most of the major central banks and is embezzling the wealth of nations through fraudulent loans and contracts. The Savoys live in Switzerland and Prince Lorenz of Austria-Este works at the Gutzwiller bank. The Bank for International Settlements must be investigated and closed. The Gutzwiller family is one of the leading banking families in Switzerland, owning its own private bank and managing 35 other Swiss banks. The Swiss Guard is a military body in charge of the security of the Pope and the Holy See. The ceremonial head of the Swiss Guard is the Pope, sovereign of Vatican City. Italian mafias are Rome's enforcers involved in extortion, money laundering, murder and drug trafficking, and they pay their dues to the Sicilian mafia, which in turn pays them to the black nobility. The mafia channels its earnings and tributes to the Black Nobility through the Vatican charitable foundations and then from the Vatican bank they are transferred to the private accounts of the Swiss Bank. The Savoy’s Genovese crime family specializes in extorting Wall Street. The mafia is rigging professional sports for gambling and they also launder their criminal winnings through the casinos. The Torlonia family owns the Kansas City crime family and shares ownership of the Pittsburgh crime family with the Borghese family of Rome and the Rocco di Torrepadula family of Sicily. The French House of Orleans owns the New Orleans crime family and the Franco-British Beaufort family oversees and owns the Dixie Mafia factions along with other British peers who have French ancestry. Cox's billionaire family is involved in multimedia communications and is part of the owners of the Dixie mob, which is involved in tobacco and ginseng sales as well as arms, drug and human trafficking. The Goldsmith and Sassoon families own Pakistani and Hindu human trafficking networks operating in the United Kingdom. The Imperial House of Brazil, Orleans-Braganza and the Belgian House of Ligne are married and have shares in the Brazilian companies AmBev and Belgian Anheuser-Busch InBev. The House of Orleans-Braganza owns Brazilian drug cartels that are also involved in human trafficking. The Sforza family owns the Stidda Mafia clans operating in the Sforza-Visconti territory in Milan and the Sforza and Visconti families have greater control over the Italian Stock Exchange or the Milan Stock Exchange. Milanese billionaire Silvio Berlusconi works for the Sforza and Visconti families and has a monopoly on Italian media and politics. Berlusconi founded the Forza political party in Italy named after the Sforzas. Some northern Italian nobles such as the Visconti, Borromeo, Este, Gonzaga, Valenti, D’Adda, and Passi di Preposulo families are closely related to billionaire families such as the Rothschilds, Agnellis, Benettons, Armanis, and Ferreros. The Sforza and Visconti families own the Seattle crime family with the Gaetani family as partial owners. The Seattle crime family controls billionaires Bill Gates and Jeff Bezos through blackmail. In 2017, Microsoft and Amazon employees were caught in a sex trafficking scandal.
The Colonna family owns the Knights of Columbus and also owns the Colombo crime family and partially owns the Chicago Outfit along with the Capponi and Roselli families of the Florence Turk. Al Capone was an agent of the House of Capponi and John Roselli was an agent of the Roselli del Turco family. Roselli also worked for the CIA. Colonna means column like Colombo and Colón. The Knights of Columbus infiltrate police departments and work with the Italian mafia. The Massimo and Gaetani families own and run the Gambino crime family and the Philadelphia crime family. The Massimo-Brancaccio family also owns and runs the Magliana or Roman Mafia and the Armed Revolutionary Nuclei, as well as the Graviano de Brancaccio crime family in Palermo, Sicily, which is part of the Corleonisi mafia clan. The Massimo family receives tribute from most of the Italian crime families and even from the Russian mafia and Eastern European mafias. The Massimo de Roccasecca family, who live in London, own the Clerkenwell crime syndicate, also known as the Adams Family or the London A-team and are part owners of the Irish Mafia, including the Rathkeale Rovers. The Borghese family is also the main owner of the Sicilian Mafia and the Mafia Magliana. The Lucchesi-Palli and Pallavicini families own the Lucchese crime family to which the Russian mafia in Brighton Beach pays tribute. The Pallavicini family owns the Armenian mafia that operates in Hollywood and works closely with the Kardashian family. The Romanovs are partial owners of the Russian mafia and have established several residences in the United States. The Giustiniani family oversee the Philadelphia Greek Mafia along with some Greek merchants. Royal and noble families finance organized crime. The Jewish Mafia reorganized into a white collar crime and worked with the black hand of the Italian Mafia. The head of the Jewish mafia in the United States is billionaire Michael Bloomberg. Leon Black is another one of the leading Jewish mobsters in New York. The Jewish Mafia participates in professional sports with white-collar mobsters such as Daniel Gilbert, Robert Kraft, Joshua Harris, Tom Werner, Jerry Reinsdorf, George Kaiser, Peter Guber, Joe Lacob, Mark Cuban, and Micky Arison. The European Union is based on the Treaty of Rome that was signed at the Capitol in Rome. The president of the European Central Bank is Mario Draghi, born in Rome and educated by the Jesuits at the Massimo Institute. Mario Draghi is an undercover relative of the Borghese and Del Drago families. The Erba-Odescalchi family with ancestry from Cernobbio, Italy, runs CERN with the Roman Fabiola Gianotti as CERN Director General that is used to generate pressure in the lower atmosphere in order to oppress society. CERN, HAARP, The Church of Scientology, Chemtrails and electronic devices are being used to covertly oppress society. The US military administers a HAARP electronic harassment system in Puerto Rico that is controlled from Guantanamo Bay in Cuba, which is under the command of Captain David Culpepper. The CIA and the Italian Mafia have a large criminal operation in Cuba. The CIA and Cosa Nostra work closely to this day.
Islamic royal families were named after European royalty in the 19th and 20th centuries and especially after the First World War. Middle Eastern royalty run the oil industry and use their massive wealth to fund globalist agendas that allow them to rule their nations. The house of Saud is worth at least a billion. The House of Thani and the House of Al Khalifa work with the House of Saud and are also wealthy oil traders. Royals from the Middle East run the Muslim Brotherhood and the Five Percent and the Nation of Islam, which are violent mobs of cult and harassment. These organizations need to be investigated and banned. They also own an Arab mob that is based in New Jersey and Detroit. The royal family of Morocco are wealthy merchants and owners of the Abergil crime family of Israel and Morocco. The House of Bourbon and Spanish nobility such as the Osorio, Fitz James, Alvarez (Alba), Pignatelli, Arteaga, Borja, Zuniga, Ruspoli, and Aragon-Escobar families own the majority of the Mexican and South American drug cartels. The Osorio and Borja families own MS-13. The Borgia and Borja families are also partial owners of the Mongels motorcycle gang. The Bourbons own the Gulf Cartel and the Lating Kings. The Ruspolis are partial owners of the Sinaloa Cartel and the Primeiro Comando da Capital in Sao Paulo, where their Matarazzo cousins ​​reside. The FitzJames and Alvarez families own the Los Zetas Cartel. The Álvarez and Osorio families also own the Bandidos motorcycle gang. The House of Bourbons are the founders and owners of Banco Santander. The King of Spain has the official right to the throne as King of Jerusalem.
submitted by zzliberated to conspiracy [link] [comments]

Exploring the future - Syndicate

Previous thread(s)
Neutral
Monsters
Scoia'tael
Characters that are bold are some that I think could fit leader characters/reward trees (if they are painfully obvious like Northern monarchs then I won't highlight them just because there's so many). Of course you are free to disagree with my choices! (If they appear in multiple sections I will only highlight them once.)
Syndicate:
  • Missing leaders: Sigismund Dijkstra, Cyrus Hemmelfart, King of Beggars, Gudrun Bjornsdottir, Whoreson Junior, Cleaver
  • Unused card arts: Tuur
  • Vizima: Ramsmeat/Jeremiah Trick, Coleman, Mr Glover and his two pet wyverns, Angus, Jethro, Carmen, Raymond Maarloeve, Ralf Duben, Haren Brogg. Possibly Ori Reuven too.
  • Flotsam: Bernard Loredo, Marietta Loredo, Vencel Pugg, Dmitri, Louis Merse, Clovisse Merse, Margot, Arnolt Malliger, Alphonse and Myron, King Ziggy, Fioravanti, Vilmos Bartok.
  • Dijkstra's "gang": Sigi, Bart, Happen, Madame Serenity, Fonce, Vespula (she was working for Dijkstra at the bathhouse and also seemed to be getting in some trouble with Junior's goons). Sigi's henchmen also have various designs in W3, so the devs have things they could work with for bronzes.
  • Blindeyes: Hattori - it's criminal that Hattori and Sukrus can't be played in the same faction. For others maybe Paliga (a Novigradian pickpocket in one of the comics), Eustace, Elihal? There's also lots of Novigradian working girls that could fall under Blindeyes (such as Madame Serenity, Salma, Crippled Kate), but I gave them their own section later in this list.
  • Crownsplitters: Ernst van Hoorn, Ginter de Lavirac, Grun, Pup. Cleaver's business ventures like horse racing, or maybe even racing pigeons.
  • Cutups: Olgard, Vick, Junior's casino dealer (he didn't have a name in W3 afaik but that's an easy fix), possibly Gustav Roene. Novigrad has a zoo apparently, so wouldn't be surprised if some more exotic animals show up in the arena - Zanguebarian hyenas with their laughing would feel pretty fitting as Cutups, don't you think?
  • Tidecloaks: The Hairy Brothers from Junior's arena possibly. Sukrus's brother-in-law could maybe fit too.
  • Salamandra: Adda, Berengar, Azar's Koshchey, Angus, Vencel Pugg, Gavrilo, even Loredo affiliated with Salamandra remnants in Witcher 2 for his fisstech operation. The wiki mentions Louis Merse and Dmitri as being Salamandra, but from playing W2 I don't remember any explicit ties to Salamandra for those two myself but maybe I missed it.
  • Eternal Fire: Hieronymus Brunckhorst, Chappelle (both human and doppler), Reverend from W1, Odo, Hubert Rejk, Iron Mortimer, Fritz Kreft, Gilbert Witschke, Prochaska, Saint Gregory, Saint Anselm, Council of Electors. There is also the Temple Fleet, but maybe CDPR want to keep ships to the Tidecloak part.
  • Flaming Rose: Arthur Tailles, White Rayla, Polycarp of Rinde, Adalbert, Eric Vogel, Evariste of Metinna, Patrick de Wayze, Tybalt, Siegfried de Lowe, Supreme Council. More Fallen Knights: Tuur (we've seen leaked art for him), Fette de'Amin, Robbe, Ernst Goltz, Lewie, Thunder, Anselm, Antoine Pfeil, Peter Nayhaer.
  • Witch Hunts: Radovid, Triss, The Warden, Hubrecht, Dirk, Egbert, Yamurlak, Falka's Bed (witch hunter torture device mentioned in W3). Also mages/mage allies like Triss, Corinne Tilly, Arthur de Vleester, Kluhg, Moritz Diefenthal, Felicia Cori, Berthold, Anisse, Remi Villeroy, Albert Vegelbud, Olivier possibly. Worth mentioning that Triss was working for Dijkstra and King of Beggars at times, as they were helping the mages.
  • Jad Karadin's gang: Hammond is already in the game, so the remaining ones we know of are Jad, Lund, Vienne, Selyse (she also owns a brothel named Black Lily if it's relevant). Lund is also posing as a Novigradian councillor so he can continue criminal ventures without being caught as easily, which might also be a theme to expand on.
  • Borsodi auction house: Maximilian Borsodi, Max's (currently unnamed) brother, Abner de Navarette
  • Hearts of Stone heist: Eveline Gallo, Hugo Hoff, Quinto, Casimir Bassi, Otto Bamber, Maarten
  • Dwarven Bankers/Banks: Vivaldis: Vimme, Golan, Igor. Cianfanellis: Cosma, Nino, Giacomo, Amadeus. Molnar Giancardi, Gabron Zammorto.
  • Detective/Information agencies: Codringher and Jacob Fenn - for the right price the two would employ all sorts of shady tactics for their clients, and their clientele were often not the most honest of folk either. Also Raymond Maarloeve learned his trade from them, and is connected to Salamandra storyline. Victor Veritas/Truthseekers, since we have Walter maybe his father could appear too.
  • Working Girls: I suppose the Novigrad ones of these would probably fall under Blindeyes. Madame Serenity (she also worked with Dijkstra when he was planning his assassination of Radovid, so can fit Dijkstra's gang too), Salma, Whistling Wendy, Sweet Nettie, Crippled Kate, Narcissa, Amrynn, Viola, Mercia, Bertha, Suzy, One-Eyed Emmy, Carmen, Margot.
  • Mercenaries: Adrianna, Vincent Molnar, Hans of Cidaris, Nino Murk, Narsi Sattelbach, Ulster Hood. The Koviri mercenaries, like the Free Company with Adam Pangratt, Julia Abatemarco, Juan Gutierrez, Lorenzo Molla, could maybe fit too.
  • The Arts/Performances: Butcher's Yard, Irina Renarde, Madame Irina's Troupe (The Foxen), The Puffins, Callonetta (Priscilla), Crimson Avenger (Dandelion), Dudu, Abelard Rizza, Maxim Boliere, Sofus the Bull, Hal, Polly. Whoreson Senior apparently enjoyed the arts.
  • Monsters: Adda, Azar's Koshchey, Hubert, Chappelle, Janne the Imp, Salma, Bart, Glover's two pet wyverns, Pyral's Vigilosaur, possibly Little Red.
  • Novigradian families: Vegelbuds (Erasmus, Ingrid, Patricia, Albert, Luc), de Jonkheers (one of the de Jonkheers helped build Novigrad, later one of the descendents Rudolf de Jonkheer runs one of the biggest banks in Novigrad), var Attre (Henry, Rosa, Edna--more likely to be NG but they did live in Novigrad and Henry was mysteriously removed at end of beta), de Sepulvedas (Briana, Jacob, Xymena).
  • Kovir: Even though they don't entirely fit the crime side of the faction, they do fit the money side without question, especially Esterad Thyssen. The man was obsessed with coin. Plus, Kovir is defined by its profit and trade - money is their whole shtick, the same as Syndicate's. Both Kovir and Novigrad consider themselves neutral parties - Kovir is neutral kingdom, while Novigrad is the Free City not ruled by any king. When Esterad Thyssen aided NR he did so not through soldiers, but money through Hemmelfart that went onto Redania (and it wasn't even his own money that he used!). He released convicts from prison and sent them as mercenaries to aid in the war, not because he felt any sort of loyalty to the north, but because he wanted them to return after the war with lots of money for himself ("Cats always come home. Well, and when my cats return, when they bring their pay, their spoils, their riches... I shall tax them!"). The mercs (Sly Cats/Free Company) were in later years for hire for whomever would pay, such as Adam Pangratt working for Henselt and Dethmold in W2.
  • Aristide Vermuellen, Esterad's spymaster and son-in-law, worked with banks like Vivaldi and Cianfanelli. Dijkstra and Esterad were pretty fond of each other - and as above, it's very likely Hemmelfart and Esterad can be linked too. And speaking of Dijkstra he also broke Happen out of a Koviri prison, and his treasure was moved to a Koviri vault by Menge. Tancred accepted the mages fleeing Menge, and Esterad was distrustful of mages like Sile. Going back into the earlier days of Kovir, you have likes of Troyden or Scarab Thyssen, both of whom were considered slippery and shady individuals, Scarab being no better than bandit and robber. Ivo Mirce (aka Cicada) from Shard of Ice was also a wanted criminal in various Koviri cities. A more indepth list of Koviri characters will be in the NR list in a few days, but I think SY is a stronger possibility for Koviri content since it keeps them neutral between NR and NG as they like to be seen, while also fitting the money theme perfectly.
  • Merchant's Guild: Despite them not liking Salamandra (then again neither does Ramsmeat), they would fit the money theme, and Declan Leuvaarden employs all sorts of shady and illegal bribes, business ventures, and contacts. The organisation also has presence in Novigrad (unless it's a different one).
  • Other criminals: For these next few sections, it's totally possible that some of them could be put under gangs, I just am not gonna be the one to decide which and why. Ireneus var Steingard, Prince Adrien of the Sea Cat, Kiyan, Ralf Blunden (I know he was original basis for Professor but he could still get a card), Heimo Kantor, Little Yaxa, Michelet Brothers (Toublanc, Rizzi, Flavius, Lodovico), Bernard Tulle, Duke, Earl, Titus Gielas, Jerosa Fuerte/Needle, Blind Leon, Kranmer and Kwintensen, Lussi the Fox, Pyral Pratt, Antea Derris, Mikita, Pyral's Vigilosaur.
  • Others: Dainty Biberveldt, Ther Lukokian (Truffle), Joachim von Gratz, Walthemor Mitty, Henckel, Joachim Schwann, Marcus TK Hodgson, Henri Rautlec, Fabian Meyer, Gus Meyer, Muskrat, Beau Berrant, Bertrand Wirtz, Eberhartt of Rivia, Drofuss, Horvath. Issa, Tekla. Javil Fysh, Petru Cobbin, Kevenard van Vliet, Pudlorak, Boxcray, Parlaghy. Bea, Wolverstone, Liglad. Herbercks (Bruno, Lotta, Petunia), Detchka, Gunter Craggs, Marabella.
  • Fistfighting: Zdenek, Claytop, Durden the Tailor, Iron Mortimer, Archibald O'Neil, Georgius 'Piledriver' Georg, King Ziggy, Twigs, Matho, Smugface, Fat Fred, Butter Bean, Andrew Gablodda, The Rock (lol)
  • Possibly something from Zerrikania too: It's possible Dijkstra established some sort of ties and connections in Zerrikania while he was a fugitive. He also won Bart from a camel merchant there.
  • Locations: Temple Isle (Firesworn), Silverton, Gildorf, Farcorners (Crownsplitters), The Bits (Cutups), Harborside (Tidecloaks), Lacehalls (Blindeyes), Hierarch Square (Witch Hunters), Butcher's Yard, Dijkstra's Bathhouse, Junior's Arena, Putrid Grove, Deireadh Prison, Flotsam
It was interesting to me how much I found for Syndicate. I was expecting it to be a little light on future possibilites, but I think it has a healthy amount still to work with.
Thanks for reading! Tomorrow will be the Empire's day!
submitted by SockBlast to gwent [link] [comments]

Early 1970s California Vehicle Sabotage and Hitchhiker killings. Santa Rosa Slasher, Zodiac , San Francisco '73 killer. Unsolved murders. Connections ?

Is it possible the Santa Rosa slasher is connected to numerous other vehicle related killings across California. From the late 60s to early 70s young women were killed in the California Bay Area, Valley, and Los Angeles areas. These murders all featured either a act of sabotage or an abduction after car trouble. This trend then stops. In 1972 Girls hitchhiking in California's Santa Rosa area were viciously murdered. In 1973 killings of teenage and college aged San Francisco girls took place in the span of 47 days. Could the Zodiac killings of the late 1960s and early 1970s have taught killers to not leave a pattern. Changing location and technique allowed for the killer to go uncaptured. Thoughts if these could be connected ? (Links Below)
*reuploaded with new information
Theories on the Santa Rosa Slasher ?
Theories on the San Francisco killings ?
Theories on the Zodiac and did the Zodiac ever travel into Oregon or Nevada ?
List of murders Below:
The Santa Rosa Hitchhiker Killer
Summary: A series of at least seven murders in the North Bay, California area, the Santa Rosa Hitchhiker Murders occurred between 1972 and 1973. The female victims of these murders were all found nude in rural areas near steep embankments, or in creek beds along a roadside. Originally, it was thought that there were only seven victims in the case, who ranged in ages from 12 to approximately 23 years old. However, the FBI released a report in 1975 claiming that there were a series of fourteen connected homicides, which included the original seven Santa Rosa Hitchhiker murders. The cause of death for victims was typically asphyxiation due to being strangled with a cord of some nature. Many possible murder suspects were proposed, ranging from The Zodiac Killer to Ted Bundy, but no one was ever prosecuted, and the case has gone cold in Sonoma County.
Zodiac Killer:
Summary: https://www.biography.com/crime-figure/zodiac-killer
Theories are vast. Highly unlikely but seems to fit a pattern of changing serial killer techniques. These change as others begin. None were captured. Did the Zodiac ever travel to Oregon ?
The San Francisco Murders of ‘73
Summary: The body of Rosa Vasquez (20) was discovered close to the Arguello boulevard entrance of the Golden Gate Park on May 29th 1973. She had been strangled and thrown from the nearby road. Twelve days later, a pregnant Yvonne Quilantang (15), from Delta Street was found strangled in a Bayview district vacant lot on June 12th 1973. She had been out to buy groceries. Nancy Patricia Gidley (24) was last seen alive on Thursday July 12th 1973 leaving the Rode-way Inn at 895 Geary Street, San Francisco. Her body was found on Sunday 15th July 1973, nude and strangled in the grounds of George Washington High School in the Richmond area, although it was believed she was murdered elsewhere. Finally, Angela Thomas (16), a resident of Belton, Texas, had traveled to San Francisco for a brief stay. After a day out in Hayward she visited friends in the Presidio district- but neither of her friends were at home and she was last seen walking away at 9.00 pm on Sunday July 1st 1973. She was found naked and smothered the following day in the grounds of Benjamin Franklin Junior High School.
Almost three years earlier Donna Ann Lass disappeared from the Sahara Tahoe Hotel on September 6th 1970 after finishing her shift as a nurse. A few months earlier in June she had moved to South Lake Tahoe, from San Francisco, where she had previously been employed as a nurse at the Letterman General Hospital in the Presidio, near the Paul Stine murder scene. Curiously Rosa Vasquez was also employed at the Letterman General Hospital as a keypunch operator. There is no evidence to suggest that any of these four victims were Zodiac crimes, although there is reason enough, to consider these four murders may have been committed by a single perpetrator, due to numerous similarities, within such a short time frame.
Some researchers believe that Lawrence Kane and the Zodiac Killer may be one and the same, trailing Donna Lass from San Francisco to South Lake Tahoe, having lived at 217 Eddy Street, close to Mason and Geary Streets in San Francisco at the time of the Paul Stine murder. Latterly, working near Donna Lass at the Sahara Tahoe Hotel, according to former law enforcement officer Harvey Hines. Is it possible he returned in 1973?. Two possible murders- that of Donna Lass and Rosa Vasquez from the same hospital, inside of three years seems unusual, albeit probably coincidental. Whoever the Zodiac Killer is, may never be known- but did he continue his reign of terror beyond the murder of Paul Stine on October 11th 1969?
Bonus Nevada, Oregon, and Montana story
Cheri Jo Bates
Vehicle: Sabotaged (Ignition Coil Disabled)
The murder of Cheri Jo Bates is an unsolved murder that occurred in Riverside, California on October 30, 1966. Bates, an 18-year-old college freshman, was stabbed and slashed to death on the grounds of Riverside City College.
In November, 1967, Multiple Van Nuys area women were approached by a man following them and flashing their lights. similar to the
In the Fall of 1968, on Telegraph Avenue in Berkeley, two young women were walking when a man pulled alongside them and asked if they needed a ride. Cheri Jo Bates similar SABOTAGE Survived
David Arthur Faraday, 17, and Betty Lou Jensen, 16: shot and killed on December 20, 1968, on Lake Herman Road, within the city limits of Benicia. (Zodiac Killing)
Rose Tashman
Vehicle: Tire went flat
On May 18th 1969, Rose Tashman (aged 19) was driving from a friend’s home in Van Nuys to her home in Hollywood when she had gotten a flat tire near the Highway Avenue off ramp within the greater Los Angeles, California area.
Michael Renault Mageau, 19, and Darlene Elizabeth Ferrin, 22: shot on July 4, 1969, in the parking lot of Blue Rock Springs Park in Vallejo. While Mageau survived the attack, Ferrin was pronounced dead on arrival at Kaiser Foundation Hospital. (Zodiac Killing)
Bryan Calvin Hartnell, 20, and Cecelia Ann Shepard, 22: stabbed on September 27, 1969, at Lake Berryessa in Napa County. Hartnell survived eight stab wounds to the back, but Shepard died as a result of her injuries on September 29, 1969. (Zodiac Killing)
Paul Lee Stine, 29: shot and killed on October 11, 1969, in the Presidio Heights neighborhood in San Francisco. (Zodiac Killing)
Cindy Lee Mellin
Vehicle: Tire was flat in parking lot. Not flat when parked
Cindy was abducted on January 20, 1970.After work that evening. Cindy walked to her car in the parking lot, apparently to find she had a flat tire. Cindy’s father admitted that his daughter would not have been able to tend to a flat tire, so a theory that an unidentified man approached Cindy under the guise of helping her makes sense. Ventura, California
Joy Hungerford
Vehicle: Headlights Went Out
January, 1970 Redwood City
Kathleen Johns
Vehicle: Signalled with lights to pull over, then sabotaged.
On March 20, 1970, a man driving behind her started flashing his headlights. Johns pulled over for the man. He walked up to her car and said that her rear wheel was loose and wobbling and that he’d tighten it for her. Modesto, California area. (Survived)
Donna Lass (Nevada)
Vehicle: Found Untouched
A Stateline casino nurse, Donna Lass, 25, disappeared after work on September 6, 1970. Her car was found parked at her apartment with no signs of a struggle. She may have been a victim of the infamous Zodiac Killer, a serial killer who claimed 37 murder victims (seven of whom who were confirmed by investigators) during the 1960s and 1970s.
Vicki Miner
Abduction method: Unclear
On November 14, 1970 Vicki Miner’s badly decomposed body was found in a vacant field near Malvern Avenue and Dale Street. Police determined that she had been bludgeoned to death. A student at Buena Park High School, Miner was last seen alive as she left for school at about 9:30 on the morning of Oct. 30. Her parents reported her missing later that day when she didn’t show up at school.
Robin Graham
Vehicle: Ran out of Gas
On November 15, 1970 Robin Ann Graham, an 18 year old college student, ran out of gas on a Los Angeles area freeway near the Santa Monica off ramp.
Maureen Louise Sterling and Yvonne Lisa Weber
Abduction method: Hitchhiking
On February 4, 1972 both 12-year-old Herbert Slater Middle School students disappeared around 9 pm. after visiting the Redwood Empire Ice Arena. They were last seen hitchhiking on Guerneville Road, northwest of Santa Rosa.
Kim Wendy Allen
Abduction method: Hitchhiking
On March 4, 1972 Kim Wendy Allen, 19, was given a ride by two men on March 4, 1972 from her job at Larkspur Natural Foods to San Rafael. They last saw her at approximately 5:20 pm hitchhiking to school near the Bell Avenue entrance to Highway 101, northbound, carrying a large wooden soy barrel with red Chinese characters on it. Her body was found the following day down an embankment in a creek bed 20 feet off Enterprise Road in Santa Rosa.
Ernestine Terello
Vehicle: Tire was punctured
On April 20, 1972, a woman named Ernestine Terello pulled over for a flat tire near the Ventura freeway in Agoura.
Lori Lee Kursa,
Abduction method: Hitch-hiking
On November 11, 1972 after disappearing while they shopped at a U-Save and was last seen on November 20 or 21 in Santa Rosa while visiting friends, having deliberately run away She was a frequent hitchhiker and habitual runaway. The 13 year old girls' frozen remains were located on December 14, 1972, in a ravine approximately 50 feet off Calistoga Road, northeast of Rincon Valley in Santa Rosa.
Rosa Vasquez
Abduction Method: Unclear
On May 29th 1973, the body of Rosa Vasquez, 20, was found strangled near the Arguello Boulevard entrance at Golden Gate Park in San Francisco. The victim had been thrown seven feet off the roadway into some shrubs.
Yvonne Quilantang
Abduction Method: Unclear
Quilantang aged 15, from Delta Street was found strangled in a Bayview district vacant lot on June 12th 1973. She had been out to buy groceries.
Angela Thomas
Abduction Method: Unclear
Angela, 16, was found July 2, 1973, smothered on the playground of Benjamin Franklin Junior High School in Daly City. She had last been seen the previous evening at the Presidio of San Francisco.
Nancy Patricia Gidley
Abduction Method: Unclear
Nancy was a 24-year-old radiographer. She was found strangled behind the George Washington High School gymnasium on 15 July 1973. She was last seen at a Rodeway Inn motel on July 12, 1973.
Carolyn Nadine Davis
Abduction method: Hitchhiking
Carolyn, 14, ran away from her home outside Anderson in Shasta County on 6 February 1973, but disappeared 15 July 1973 after being dropped off by her grandmother at the Garberville Post Office. She was last seen hitchhiking that afternoon near the Highway 101 ramp in Garberville.
Her body was discovered on 31 July 1973 about three feet from where the remains of Sterling and Weber had been recovered seven months earlier. Carolyn died of strychnine poisoning 10–14 days before her body was discovered. It could not be determined if she had been raped.
Nancy Feusi
Abduction Method: Unclear
Nancy, 22, disappeared after going dancing at a club in the Sacramento area on July 22, 1973. A fisherman discovered the body in a remote area off Pleasant Grove Road. The woman was clad only in a miniskirt and bikini-type briefs. A blouse was found nearby.
Laura A. O'Dell
Abduction method: Unclear
Laura, 21, was found in bushes behind the boathouse at Stow Lake in Golden Gate Park, San Francisco. She was last seen on 4 November 1973, three days before her body was discovered.
Theresa Walsh
Abduction method: Hitch-hiking
On December 22, 1973 Theresa Diane Smith Walsh, 23, was last seen on December 22, 1973, at Zuma Beach in Malibu, intent on hitchhiking to Garberville and joining her family for Christmas. Her partially submerged body was found six days later by kayakers in Mark West Creek. She had been hogtied with clothesline rope, sexually assaulted, strangled and had been dead approximately one week when her body was discovered.
Brenda Kaye Merchant
Abduction method: Unclear
Brenda, 19, was found stabbed to death at her home February 1, 1974, in Marysville. The killer left a bloody fingerprint on the screen door when he fled.
Donna M. Braun
Abduction method: Unclear
On September 29, 1974, the strangled body of, 14, was found in the Salinas River near Monterey.
Mona Jean Gallegos
Vehicle: Ran out of gas
On June 19,1975, Mona Jean Gallegos, a 19 year old Covina girl, was returning home from a friend’s house in Alhambra at about 1am when she ran out of gas near Santa Anita Avenue on the San Bernardino Freeway.
Eileen Hynson
Abduction method: Unclear
Eileen Francis Hynson’s disappearance on June 1, 1976, from Napa, California. Hynson left the residence she shared with her father and brother to attend a wedding in Solano County. She never arrived and her suitcase was left at home.
Unidentified Remains
On July 2, 1979, the skeletal remains of a young white female were found in a ravine off Calistoga Road approximately 100 yards from where the body of Lori Lee Kursa had been recovered seven years earlier. One expert consulted by authorities determined that the victim was likely killed between 1972 and 1974 and was about 19 years old. The victim had been hogtied and her arm fractured around the time of her murder.
Larry Peyton and Beverly Allan (Oregon)
On the evening of November 26, 1960, Larry Ralph Peyton and his girlfriend, Beverly Ann Allan disappeared after having made plans to shop at the Lloyd Center in Portland, Oregon, United States. The following day, November 27, Peyton's Ford coupe was found in Forest Park, with his mutilated body inside. Allan was missing from the scene, though her purse and coat were still inside the car. A widespread manhunt ensued over the following two months. In January 1961, a highway crew 30 miles outside Portland discovered Allan's partially-nude body in a ravine, and it was determined she had been raped and strangled to death.
Lloyd Duane Bogle and Patti Kalitzke (Montana)
On Jan. 3, 1956, three young boys walking west of Great Falls, in an area now known as Wadsworth Park, discovered the body of 18-year-old airman Lloyd Duane Bogle lying next to a car. Bogle's hands were tied behind his back using his own belt, and he'd been shot through the head. The car's ignition switch was still engaged, and its headlights were still on. The body of Bogle's 16-year-old girlfriend, Patti Kalitzke, was found the next day northwest of the city. Like Bogle, Kalitzke was shot through the head. She showed no signs of sexual assault.
More Information:
http://www.santarosahitchhikermurders.com/suspects.php
https://www.sfweekly.com/news/yesterdays-crimes-the-santa-rosa-hitchhiker-murders/
https://zodiackillersite.com/viewtopic.php?f=34&t=86http://truecrimeguy.com/californias-good-samaritan-ruse/
https://en.wikipedia.org/wiki/Murders_of_Larry_Peyton_and_Beverly_Allan
https://www.zodiacciphers.com/zodiac-news/the-san-francisco-1973-murders
Boston Hitchhiker Killers: (unrelated but interesting to read)
https://www.thecrimson.com/article/1973/2/14/the-hitchhike-murders-pbbebllen-reichb-was/
submitted by FogHorn650 to UnresolvedMysteries [link] [comments]

Early 1970s California Vehicle Sabotage and Hitchhiker killings. Additional Zodiac information and San Francisco '73 slayer. Unsolved Murders.

Is it possible the Santa Rosa slasher is connected to numerous other vehicle related killings across California. From the late 60s to early 70s young women were killed in the California Bay Area, Valley, and Los Angeles areas. These murders all featured either a act of sabotage or an abduction after car trouble. This trend then stops. In 1972 Girls hitchhiking in California's Santa Rosa area were viciously murdered. In 1973 killings of teenage and college aged San Francisco girls took place in the span of 47 days. Could the Zodiac killings of the late 1960s and early 1970s have taught killers to not leave a pattern. Changing location and technique allowed for the killer to go uncaptured. Thoughts if these could be connected ? (Links Below)
Theories on the Santa Rosa Slasher ?
Theories on the San Francisco killings ?
Theories on the Zodiac and did the Zodiac ever travel into Oregon or Nevada ?
List of murders Below:
The Santa Rosa Hitchhiker Killer
Summary: A series of at least seven murders in the North Bay, California area, the Santa Rosa Hitchhiker Murders occurred between 1972 and 1973. The female victims of these murders were all found nude in rural areas near steep embankments, or in creek beds along a roadside. Originally, it was thought that there were only seven victims in the case, who ranged in ages from 12 to approximately 23 years old. However, the FBI released a report in 1975 claiming that there were a series of fourteen connected homicides, which included the original seven Santa Rosa Hitchhiker murders. The cause of death for victims was typically asphyxiation due to being strangled with a cord of some nature. Many possible murder suspects were proposed, ranging from The Zodiac Killer to Ted Bundy, but no one was ever prosecuted, and the case has gone cold in Sonoma County.
Zodiac Killer]
Summary: https://www.biography.com/crime-figure/zodiac-killer
Theories are vast. Highly unlikely but seems to fit a pattern of changing serial killer techniques. These change as others begin. None were captured. Did the Zodiac ever travel to Oregon ?
The San Francisco Murders of ‘73
Summary: The body of Rosa Vasquez (20) was discovered close to the Arguello boulevard entrance of the Golden Gate Park on May 29th 1973. She had been strangled and thrown from the nearby road. Twelve days later, a pregnant Yvonne Quilantang (15), from Delta Street was found strangled in a Bayview district vacant lot on June 12th 1973. She had been out to buy groceries. Nancy Patricia Gidley (24) was last seen alive on Thursday July 12th 1973 leaving the Rodeway Inn at 895 Geary Street, San Francisco. Her body was found on Sunday 15th July 1973, nude and strangled in the grounds of George Washington High School in the Richmond area, although it was believed she was murdered elsewhere. Finally, Angela Thomas (16), a resident of Belton, Texas, had traveled to San Francisco for a brief stay. After a day out in Hayward she visited friends in the Presidio district- but neither of her friends were at home and she was last seen walking away at 9.00 pm on Sunday July 1st 1973. She was found naked and smothered the following day in the grounds of Benjamin Franklin Junior High School.
Almost three years earlier Donna Ann Lass disappeared from the Sahara Tahoe Hotel on September 6th 1970 after finishing her shift as a nurse. A few months earlier in June she had moved to South Lake Tahoe, from San Francisco, where she had previously been employed as a nurse at the Letterman General Hospital in the Presidio, near the Paul Stine murder scene. Curiously Rosa Vasquez was also employed at the Letterman General Hospital as a keypunch operator. There is no evidence to suggest that any of these four victims were Zodiac crimes, although there is reason enough, to consider these four murders may have been committed by a single perpetrator, due to numerous similarities, within such a short time frame.
Some researchers believe that Lawrence Kane and the Zodiac Killer may be one and the same, trailing Donna Lass from San Francisco to South Lake Tahoe, having lived at 217 Eddy Street, close to Mason and Geary Streets in San Francisco at the time of the Paul Stine murder. Latterly, working near Donna Lass at the Sahara Tahoe Hotel, according to former law enforcement officer Harvey Hines. Is it possible he returned in 1973?. Two possible murders- that of Donna Lass and Rosa Vasquez from the same hospital, inside of three years seems unusual, albeit probably coincidental. Whoever the Zodiac Killer is, may never be known- but did he continue his reign of terror beyond the murder of Paul Stine on October 11th 1969?
- Bonus Oregon and Montana murders Lovers lane Murder's (at end)
Cheri Jo Bates
Vehicle: Sabotaged (Ignition Coil Disabled)
The murder of Cheri Jo Bates is an unsolved murder that occurred in Riverside, California on October 30, 1966. Bates, an 18-year-old college freshman, was stabbed and slashed to death on the grounds of Riverside City College.
In November, 1967, Multiple Van Nuys area women were approached by a man following them and flashing their lights. similar to the
In the Fall of 1968, on Telegraph Avenue in Berkeley, two young women were walking when a man pulled alongside them and asked if they needed a ride. Cheri Jo Bates similar SABOTAGE Survived
David Arthur Faraday, 17, and Betty Lou Jensen, 16: shot and killed on December 20, 1968, on Lake Herman Road, within the city limits of Benicia. (Zodiac Killing)
Rose Tashman
Vehicle: Tire went flat
On May 18th 1969, Rose Tashman (aged 19) was driving from a friend’s home in Van Nuys to her home in Hollywood when she had gotten a flat tire near the Highway Avenue off ramp within the greater Los Angeles, California area.
Michael Renault Mageau, 19, and Darlene Elizabeth Ferrin, 22: shot on July 4, 1969, in the parking lot of Blue Rock Springs Park in Vallejo. While Mageau survived the attack, Ferrin was pronounced dead on arrival at Kaiser Foundation Hospital. (Zodiac Killing)
Bryan Calvin Hartnell, 20, and Cecelia Ann Shepard, 22: stabbed on September 27, 1969, at Lake Berryessa in Napa County. Hartnell survived eight stab wounds to the back, but Shepard died as a result of her injuries on September 29, 1969. (Zodiac Killing)
Paul Lee Stine, 29: shot and killed on October 11, 1969, in the Presidio Heights neighborhood in San Francisco. (Zodiac Killing)
Cindy Lee Mellin
Vehicle: Tire was flat in parking lot. Not flat when parked
Cindy was abducted on January 20, 1970.After work that evening. Cindy walked to her car in the parking lot, apparently to find she had a flat tire. Cindy’s father admitted that his daughter would not have been able to tend to a flat tire, so a theory that an unidentified man approached Cindy under the guise of helping her makes sense. Ventura, California
Joy Hungerford
Vehicle: Headlights Went Out
January, 1970 Redwood City
Kathleen Johns
Vehicle: Signalled with lights to pull over, then sabotaged.
On March 20, 1970, a man driving behind her started flashing his headlights. Johns pulled over for the man. He walked up to her car and said that her rear wheel was loose and wobbling and that he’d tighten it for her. Modesto, California area. (Survived)
Donna Lass (Nevada)
Vehicle: Found Untouched
A Stateline casino nurse, Donna Lass, 25, disappeared after work on September 6, 1970. Her car was found parked at her apartment with no signs of a struggle. She may have been a victim of the infamous Zodiac Killer, a serial killer who claimed 37 murder victims (seven of whom who were confirmed by investigators) during the 1960s and 1970s.
Vicki Miner
Abduction method: Unclear
On November 14, 1970 Vicki Miner’s badly decomposed body was found in a vacant field near Malvern Avenue and Dale Street. Police determined that she had been bludgeoned to death. A student at Buena Park High School, Miner was last seen alive as she left for school at about 9:30 on the morning of Oct. 30. Her parents reported her missing later that day when she didn’t show up at school.
Robin Graham
Vehicle: Ran out of Gas
On November 15, 1970 Robin Ann Graham, an 18 year old college student, ran out of gas on a Los Angeles area freeway near the Santa Monica off ramp.
Maureen Louise Sterling and Yvonne Lisa Weber
Abduction method: Hitchhiking
On February 4, 1972 both 12-year-old Herbert Slater Middle School students disappeared around 9 pm. after visiting the Redwood Empire Ice Arena. They were last seen hitchhiking on Guerneville Road, northwest of Santa Rosa.
Kim Wendy Allen
Abduction method: Hitchhiking
On March 4, 1972 Kim Wendy Allen, 19, was given a ride by two men on March 4, 1972 from her job at Larkspur Natural Foods to San Rafael. They last saw her at approximately 5:20 pm hitchhiking to school near the Bell Avenue entrance to Highway 101, northbound, carrying a large wooden soy barrel with red Chinese characters on it. Her body was found the following day down an embankment in a creek bed 20 feet off Enterprise Road in Santa Rosa.
Ernestine Terello
Vehicle: Tire was punctured
On April 20, 1972, a woman named Ernestine Terello pulled over for a flat tire near the Ventura freeway in Agoura.
Lori Lee Kursa,
Abduction method: Hitch-hiking
On November 11, 1972 after disappearing while they shopped at a U-Save and was last seen on November 20 or 21 in Santa Rosa while visiting friends, having deliberately run away She was a frequent hitchhiker and habitual runaway. The 13 year old girls' frozen remains were located on December 14, 1972, in a ravine approximately 50 feet off Calistoga Road, northeast of Rincon Valley in Santa Rosa.
Rosa Vasquez
Abduction Method: Unclear
On May 29th 1973, the body of Rosa Vasquez, 20, was found strangled near the Arguello Boulevard entrance at Golden Gate Park in San Francisco. The victim had been thrown seven feet off the roadway into some shrubs.
Yvonne Quilantang
Abduction Method: Unclear
Quilantang aged 15, from Delta Street was found strangled in a Bayview district vacant lot on June 12th 1973. She had been out to buy groceries.
Angela Thomas
Abduction Method: Unclear
Angela, 16, was found July 2, 1973, smothered on the playground of Benjamin Franklin Junior High School in Daly City. She had last been seen the previous evening at the Presidio of San Francisco.
Nancy Patricia Gidley
Abduction Method: Unclear
Nancy was a 24-year-old radiographer. She was found strangled behind the George Washington High School gymnasium on 15 July 1973. She was last seen at a Rodeway Inn motel on July 12, 1973.
Carolyn Nadine Davis
Abduction method: Hitchhiking
Carolyn, 14, ran away from her home outside Anderson in Shasta County on 6 February 1973, but disappeared 15 July 1973 after being dropped off by her grandmother at the Garberville Post Office. She was last seen hitchhiking that afternoon near the Highway 101 ramp in Garberville.
Her body was discovered on 31 July 1973 about three feet from where the remains of Sterling and Weber had been recovered seven months earlier. Carolyn died of strychnine poisoning 10–14 days before her body was discovered. It could not be determined if she had been raped.
Nancy Feusi
Abduction Method: Unclear
Nancy, 22, disappeared after going dancing at a club in the Sacramento area on July 22, 1973. A fisherman discovered the body in a remote area off Pleasant Grove Road. The woman was clad only in a miniskirt and bikini-type briefs. A blouse was found nearby.
Laura A. O'Dell
Abduction method: Unclear
Laura, 21, was found in bushes behind the boathouse at Stow Lake in Golden Gate Park, San Francisco. She was last seen on 4 November 1973, three days before her body was discovered.
Theresa Walsh
Abduction method: Hitch-hiking
On December 22, 1973 Theresa Diane Smith Walsh, 23, was last seen on December 22, 1973, at Zuma Beach in Malibu, intent on hitchhiking to Garberville and joining her family for Christmas. Her partially submerged body was found six days later by kayakers in Mark West Creek. She had been hogtied with clothesline rope, sexually assaulted, strangled and had been dead approximately one week when her body was discovered.
Brenda Kaye Merchant
Abduction method: Unclear
Brenda, 19, was found stabbed to death at her home February 1, 1974, in Marysville. The killer left a bloody fingerprint on the screen door when he fled.
Donna M. Braun
Abduction method: Unclear
On September 29, 1974, the strangled body of, 14, was found in the Salinas River near Monterey.
Mona Jean Gallegos
Vehicle: Ran out of gas
On June 19,1975, Mona Jean Gallegos, a 19 year old Covina girl, was returning home from a friend’s house in Alhambra at about 1am when she ran out of gas near Santa Anita Avenue on the San Bernardino Freeway.
Eileen Hynson
Abduction method: Unclear
Eileen Francis Hynson’s disappearance on June 1, 1976, from Napa, California. Hynson left the residence she shared with her father and brother to attend a wedding in Solano County. She never arrived and her suitcase was left at home.
Unidentified Remains
On July 2, 1979, the skeletal remains of a young white female were found in a ravine off Calistoga Road approximately 100 yards from where the body of Lori Lee Kursa had been recovered seven years earlier. One expert consulted by authorities determined that the victim was likely killed between 1972 and 1974 and was about 19 years old.The victim had been hogtied and her arm fractured around the time of her murder.
Larry Peyton and Beverly Allan (Oregon)
On the evening of November 26, 1960, Larry Ralph Peyton and his girlfriend, Beverly Ann Allan disappeared after having made plans to shop at the Lloyd Center in Portland, Oregon, United States. The following day, November 27, Peyton's Ford coupe was found in Forest Park, with his mutilated body inside. Allan was missing from the scene, though her purse and coat were still inside the car. A widespread manhunt ensued over the following two months. In January 1961, a highway crew 30 miles outside Portland discovered Allan's partially-nude body in a ravine, and it was determined she had been raped and strangled to death.
Lloyd Duane Bogle and Patti Kalitzke (Montana)
On Jan. 3, 1956, three young boys walking west of Great Falls, in an area now known as Wadsworth Park, discovered the body of 18-year-old airman Lloyd Duane Bogle lying next to a car. Bogle's hands were tied behind his back using his own belt, and he'd been shot through the head. The car's ignition switch was still engaged, and its headlights were still on. The body of Bogle's 16-year-old girlfriend, Patti Kalitzke, was found the next day northwest of the city. Like Bogle, Kalitzke was shot through the head. She showed no signs of sexual assault.

More Information:
http://www.santarosahitchhikermurders.com/suspects.php
https://www.sfweekly.com/news/yesterdays-crimes-the-santa-rosa-hitchhiker-murders/
https://zodiackillersite.com/viewtopic.php?f=34&t=86http://truecrimeguy.com/californias-good-samaritan-ruse/
https://en.wikipedia.org/wiki/Murders_of_Larry_Peyton_and_Beverly_Allan
https://www.zodiacciphers.com/zodiac-news/the-san-francisco-1973-murders
Boston Hitchhiker Killers: (unrelated but interesting to read)
https://www.thecrimson.com/article/1973/2/14/the-hitchhike-murders-pbbebllen-reichb-was/
submitted by FogHorn650 to SanFranciscoSecrets [link] [comments]

Working Wise or Wizardly Working: how magic items affect the world

Magic items. Objects imbued with magic in order to make them better, or even gain a completely different function. But apparently the only places they exist are in monster hoards and adventurers' backpacks.
Realistically however, everyone wants things that are better at what they do. And eventually, people get what they want.
Today i will go over some objects that are useful outside of the context of adventuring, as well as how they might change the world around them. I will not mention artifacts, since those are one-of-a-kind objects with pre-established locations, usage, etc.
While the topic has always existed, Tasha's Cauldron has added a few interesting toys to our proverbial tool box, which makes this as good a time as any to take a look and
Much like in the Spells and Society post, the rarer an item the more amazingly powerful it must be to be worthy of mention. Actually i recommend reading that post before this one. Since a lot of magic items just allow you to cast spells for free, knowing which spells alter the world gives a good idea of which items can do the same.

Uncommon

+1 tools.
That's right, +1 tools. Not +1 weapons.
Consider a guard. How much of his time is actually spent fighting? A minute every other day? That's not getting a lot of use out of his sword. Even a soldier spends weeks marching, or months guarding a fort, and then only fights for a few minutes or hours. Even if a guard has a superb weapon that doubles his combat effectiveness, it only makes him 1% or 2% better at being a guard[1]. Given a choice of uncommon item, any guard and most soldiers would rather have a Weapon of Warning to prevent being backstabbed, ambushed or caught off-guard.
Now consider a lumberjack or miner. They spend several hours a day hitting trees and rocks. An enchanted axe, saw or pickaxe would see continuous use in their hands. Not only that, magic items are also described as being "at least as durable as a nonmagical item of its kind. Most magic items, other than potions and scrolls, have resistance to all damage". This means the +1 pickaxe would be far, far more resilient to wear and tear than a mundane one, potentially being passed down for generations. And with your miners and lumberjacks being more efficient, you need less of them. Which in turn means you get to have more guards.
Another noteworthy thing here is adamantine items. They deal automatic critical damage to objects and are much harder to destroy. In other words, they're great at chopping trees and ores, bending hot metal, cutting cloth, plowing a field, etc. All while having a fraction of the wear and tear.

Bags of Holding, Handy Haversacks and Portable Holes.
AKA your transporty boyes.
The bag of holding is an old favorite among players, and the reason is obvious: it has a million uses.
Most adventurers use it for carrying all their junk. The bad guys in the original Baldurs Gate game used bags of holding to smuggle whole shipments to and from their iron mine base with just one guy. One of my players once put a huge boulder in it, then flew up and dropped the boulder on an enemy transport ship. And let us not forget the classic Arrowhead of Total Destruction.
All of these are perfectly valid uses. Smuggling a small object is easier than smuggling a large object. Dropping huge objects from a high place turns anything that flies into a siege weapon. And the Arrowhead, while expensive, can deal with very large threats that could level a city.
But honestly, every merchant is a smuggler at heart. After all, as long as brigands roam the roads, there will always be a need to hide your valuables in an extraplanar space small enough to fit any orifice. Not only that, the bag allows you to dump a cart entirely and just ride to your destination much faster (and therefore, more safely).
Of course not every merchant can afford a bag of holding, so this brings about an interesting topic of inequality in your campaign. Some merchants can go from A to B faster and more safely on a horse, while the majority must go with a bull-drawn cart that is slow and vulnerable. And bags of holding don't even require attunement, so once you have one and your income soars you can get another, and another... Its a serious rich-get-richer situation, and you risk running all the mundane merchants out of business.

Broom of Flying.
I'm gonna start this one with saying that brooms of flying and carpets of flying are overpowered. They are consistently better than items of similar rarity that provide the same benefit, like boots and wings of flying. The reason here is, in my humble opinion, the same reason why Fireball deals more damage than any 3rd level spell and most 5th level ones: its iconic.
As for the item itself, its pretty much a permanent flying speed of 50 while carrying up to 200lbs, or 30ft. speed while carrying 201-400lbs. Its a deliveryboy's dream... except not.
You see, the broom of flying isn't just a hoverbike, its also a drone. You say the command word, and it flies up to a mile a way. Say it again, it comes back. In other words, the crazy wizard in his tower can just tie some money and a note on the broom and send it to a shop, then call it back once the shopkeeper has tied the groceries to it. Poor delivery boy just lost his job.
But wait, there's more! If the broom can fly on its own, can it plow a field? Can it spin an "animal" traction mill? The answer is: yes. But there's no reason to use magic where a common animal would do, unless its a crazy high magic setting or something.

Decanter of Endless Water
I think anyone can see how infinite water is broken as fuck[2]. But that's not all. By speaking the command word and pulling the lid, you can cause 30 gallons (136.4 litres) of water to pour out with enough force to push a 200 pound object 15 feet. This action can be repeated every turn (6 seconds), since a decanter of endless water has no limit on how often it can be used.
So a decanter is not just infinite water, but also infinite energy provided you have enough technology to build a mill. Even more energy if you activate the decanter in a high place and use gravity to give those 30 gallons even more potential.
Do keep in mind however that in 5e there must be someone using their action to activate it every turn. In previous editions however one could leave the decanter open and it would pour water constantly.

Hat of Disguise
This wee cap is not game-breaking for its great usefulness, but rather for its ability to fuck the world up. Any charlatan with a Hat of Disguise can walk into a bank, guild, ship, etc. and pretend to be anyone. Sure it doesn't happen often, but when it happens the crime spree is enormous. And while there are ways to work around disguised criminals, the fact people have to work around it is an issue in and of itself.
Societies based on trust pretty much can't function. Does everyone sign everything? Do people start using IDs? Do organizations start using items or employing animals that can see through illusions? Is there an industry for door frames that detect illusions?
Even without the hat, Disguise Self is still a 1st level spell. Yet somehow the sourcebooks have no mention of how the world might adapt to the idea that you can't trust people to be who they seem to be. And if anyone with access to 1st-level spells can walk up to the king without difficulties, you wont have kings for long.

Ring of Mind Shielding
A great item, if you're an asshole. Keeps people from sensing your evil alignment, keeps them from reading your evil thoughts, keeps pesky zones of truth from sensing your lies, and it even makes itself invisible so nobody can notice you're wearing the "i am evil" ring. It even keeps your immortal soul from going into eternal damnation!
One thing i always think of soul-trapping items is that they're a good way for evil people to avoid the afterlife. If you're good, you want to go to Celestia, Elysium, Arborea or Ysgard. Yet if you're evil, being stuck in a ring and talking to its wearer might be better than Baator, Carceri or the Abyss.

Sending Stones
Another classic, unfortunately the stones were nerfed and now can only Send to each other once a day.
Still, long range communication is nothing to scoff at. And while hiring someone to Send for you is cheaper, the stones provide more privacy and can be sent to far off corners of the world where you can't afford to station a caster full time.
Expect each mayor or baron to have one of these, while someone in the capital answers their "calls". Something of a royal secretary if you will. While magic items are expensive, shaving days off of your disaster response time can be the difference between having a kingdom and having ruins.

Rare

Bag of Beans
An often overlooked item, the BoB is crazy powerful. It has 3d4 beans, each of which can trigger a random effect. Notably they have a 10% chance of creating a random potion that lasts 30 days, a 10% chance of creating 1d4+3 eggs that can permanently raise an attribute by 1[3], a 9% chance of spawning a full on pyramid with a mummy lord and appropriate loot[4], and a 1% chance of leading anywhere.
Why bother with tomes when you can get twice as many stats from a bag of beans?

Helm of Teleportation.
1d3 castings of Teleport every day, plain and simple. That means 9 people can travel about 14 times in a week[5].
That's a lot of potential trading to be had for sure, but why stop there?
Say your kingdom spent tons of time and money training and equipping an elite unit. You wouldn't want them to spend 80% of their time on the road and 20% solving issues right? One rare item can make your 9-men unit five times more efficient.
Adventurers are in much the same boat: small group, lots of capital invested into their gear and training, yet they somehow spend most of their time going back and forth between adventures (until level 9 if they have a bard, sorcerer or wizard in the party, past 9 if they don't). It honestly amazes me that the Helm of Teleportation is not listed more often as a must-have party item.

Manuals/Tomes
For those unaware: there are 3 manuals and 3 tomes in the game, each increases an attribute by 2 when used and then loses its magic for 100 years.
The #1 item on any adventurer's to-get list, the existence of the tomes raises far more questions than answers. Who makes these? Why are they not mass produced? Can i get a magically accelerated demiplane, throw the books in and recharge them in a fraction of the time? Why do people not abuse the f*** out of them?
And when i mean abuse, i mean make smart use of them. Say a kingdom has, over the course of generations, acquired 5 or so tomes. Then the ruler reads them and becomes super smart/wise/popular. That sounds like the sort of thing that would make the whole realm prosper. Do it on an elven/dwarven kingdom and the ruler can read his tomes multiple times, granting him a godlike mind.
And that's without considering the idea of immortals. Or even high level druids. Any lich or vampire could become insanely powerful, not only from being able to use each tome a dozen times, but also from having eons to look for more or even craft them[6].
One thing i really like about tomes is watching the party decide what to do with them after spending the magic. Do they auction the books? Trade with some elf for favors? Give it to a friendly vampire?

Very rare

Candle of Invocation
For 4 hours clerics and druid of the proper alignment within 30ft can cast 1st level spells without using spell slots. In other words, crazy amounts of healing. Pop one after a battle and in a few minutes your whole army will be ready for more. Or pop it during a battle, and have the Healing Word the crap out of your troops from a safe-ish distance.

Carpet of flying, Peregrine Mask
Carpets of flying function much like brooms of flying, except they are faster or carry more weight (depending on size). They would be a strict upgrade, except they lack the drone function the broom has.
A peregrine mask provides a flying speed of 60, but has no carrying capacity. That means if you have a Powerful Build or a similar feature it can actually carry more than the carpets.

Cauldron of Rebirth
If there's one thing Tasha's Cauldron has brought us, its this cauldron.
It has some minor uses for scrying making potions, but here's the deal breaker: you put a corpse in the cauldron, fill it with 10gp worth of salt (200lbs.) and it casts Raise Dead on the creature.
Resurrection normally costs 500gp. worth of diamonds. With the cauldron it costs 10gp worth of salt. Sure there's a one week cooldown, but who cares? I see two scenarios here: either a resurrection every week is more than the local demand, or less than the local demand.
If its more than the demand, that means everyone who dies of unnatural causes and has 10gp to spare gets resurrected.
If its less than the demand, that means you're raising one person every 7 days. Depending on how high the demand is you could be making as much as 500gp a week, or 26k a year. Considering that the DMG says a Very Rare magic item costs 10.000-50.000 gold, the cauldron can pay for itself in under two years. Even if the math is way off for some reason, it is still crazy strong.
Honestly, this should be an artifact. Or at least have some heavy downside. The idea that someone over at Wizards of the Coast read this and said "Ah yes, 10gp resurrection, perfectly fine" simply boggles the mind.

Crystalline Chronicle
Speaking of items that make things cheap, 1d3 times a day this spellbook allows you to cast a wizard spell without material components of up to 100gp.
That means two spells on average, so let's take a look at a few good options: Continual Flame[7], Magic Circle (exactly 100!), Stoneskin (100!), Teleportation Circle and Astral Projection.
The ones that stand out here are Continual Flame and Teleportation Circle. Both cost 50 and have a huge demand in the world. Where a permanent TP circle would normally consume 18.250gp worth of materials over a year, it will now cost nothing[8].

Legendary

Staff of the Magi
This is, i think, the most powerful item in the game.
Has a bunch of charges, yadda yadda, here's the important part:
  1. When someone else casts a spell on you, you can use a reaction to absorb the spell. The staff then gains charges equal to the level of the spell it just ate.
  2. It can cast Plane Shift for 7 charges.
This means on an average day you get 16 charges, or two Plane Shifts, from the natural charge generation. But what if you could have someone cast spells on you without spending spell slots?
There are several monsters who can cast spells at will, too many to list. But there are also a few ways for players to do it. The first that comes to mind is the level 18 Wizard feature Spell Mastery, allowing any 2nd level spell. There's also the level 15 invocation Shroud of Shadow that allows infinite casts of Invisibility. Either case allows a duo to have infinite Plane Shifts a day, which is really powerful.
As usual, trade comes to mind. But with infinite charges you might as well start a tourism agency or a hotel and/or casino that brings in people from all planes. Yet what few people realize is that Plane Shift can be used offensively in order to permanently banish anyone to any plane. Infinite save-or-die effects.
You could also just settle for a fuckton of Shifts instead of infinite, and use a warlock or four-elements monk to convert their short rest resources into charges for the staff.
Now think of the possibilities and plot hooks. Mad king banishing dissidents, Red Queen style. Alternative death sentence. A high level wizard/warlock stranded somewhere because the guy who was attuned to the staff died or got separated from him. Random archdemon bringing an army to the Material Plane a couple demons a minute.

Notable mentions

These are items i left out, but which i will get yelled at in the comments if i "forget" about them.

Anything that creates energy
The truth is that a lot of magic items can do that. Fire for heating things, wind or water for pushing things, etc. For an energy source to be noteworthy it has to provide a considerable amount of continuous energy, without charges or daily limitations. Otherwise you might as well just use a regular water mill or a bull.

Alchemy Jug (uncommon)
It creates an amount of a liquid (beer, honey, etc) every day. It does nothing that cannot be done by an amount of workers, and for it to be world-altering we'd have to go into a lengthy math argument of how many labor hours of a bee farmer are needed to make a gallon of honey, and how that compares to the initial investment of hiring a wizard to make the item.
As a general rule, if something can be done mundanely it will be done mundanely. Let the casters focus on stuff where they have an infinite comparative advantage, like flying stuff, teleportation, resurrection, etc.

Cap of Water Breathing (uncommon)
It allows you to breathe underwater indefinitely. Can be great if you have important stuff to do underwater, and might enable interaction with sentient water folk. But in and of itself, not a world-altering item.

Horseshoes of Speed (rare)
Essentially +30 speed for hooved creatures, without requiring attunement. Honestly this item does not really fit this list, but i just thought the idea of pegasi flying real fast with these was worth mentioning. Sure a helm of teleportation outclasses it entirely for travel, but that's not useful in combat.
And i really want to play a centaur monk with these some day. Unfortunately the item description specifically says you have to have four equipped to benefit, so don't even think about it you satyrs and tieflings out there.

Lyre of Building (rare)
At a glance this looks like a regular magic items, with nothing too weird about it. Until you look at its spell selection and notice you can cast them as an action.
Mending normally takes a minute to cast, with the lyre its an action, and you can do it at will even without knowing the spell.
Fabricate takes ten minutes to cast, with the lyre its an action. That means once a day you can turn the ground under an enemy into a spiky cage, his sword into sword parts, etc. Until the lyre came about the only way to instantly cast fabricate was with a Wish, and that is a pretty good combat use of the 9th level spell.

Conclusion

To be quite frank, a lot of these item uses are a little niche and wont work in every setting. Then again, that that is never the goal with these posts. I hope i have provided you with at least a few interesting plot hooks and other crazy ideas, whether to amaze your players or ruin your DM's plans.

Notes

[1] There is a notable exception however. If your kingdom has a group dedicated to fighting monsters, some of which are resistant to nonmagic damage, then those guys should be prioritized. Not only does the +1 weapon double their damage output in this scenario, it also prevents your kingdom from losing special soldiers that are very expensive to train and replace.
[2] Stuff like constant abuse of Decanters of Endless Water are why in my setting there is a doomsayer cult that believes the world will be flooded some day. As they say it, every time someone activates a decanter, magically creates water, creates food and water, opens a portal to the Plane of Water, etc; the amount of water in the world rises just a bit. Given enough time, everything will be flooded by it. Unless someone like, puts a Sphere of Annihilation by the shore or something. But nobody said the cult has to be right.
[3] The bag has 3d4 beans. Each bean has a 10% chance of spawning 1d4+3 eggs. That means 7.5*0.1*5.5 = 4.125 raised stats, on average. Sure I'm assuming you'll pass the DC20 save every time, but with proper preparation its quite doable. Be near a paladin, get bardicly inspired, have someone cast Resistance, find ways to reroll a failed save, etc. Since the eggs last forever, you have all the time in the world to stack the saving throw in your favor. Or just use Portents.
[4] The mummy lord could have anything, even another bag of beans!
[5] Someone will say "but what about the chance of going off target? What if nobody has teleportation circles?" To that person i say: associated object. Get a pebble every time you're in a region, and you wont need a circle. Buy a bit of silk and you can teleport to any place along the silk road. Buy a used horseshoe and you can go all over the country. Now I'm just imagining this badass-looking special-ops soldier, clad in the finest plate, wielding a blazing blade, his cloak cackling thunder... and with a rusty-ass horseshoe tied to his helmet.
[6] And thus is born the legend of Swolomon the Buff. He was once a base vampire, who got stuck in a tomb for 4000 years with nothing but a Manual of Bodily Health and a Manual of Gainly Exercise. Now he's... selling supplements or something.
[7] See On Spells and Society linked at the top for why there's a near infinite demand for Continual Flame.
[8] You can even make two circles at a time, but there's some math about it. You have 3 charges, use 2, so you should always be with one to spare. Until you roll a 1 on the d3, and then its gone. After that whenever you roll a 1 without first rolling a 3 you'll have to pay the 50gp or let the circle go to waste. In other words, you'd be paying roughly 1/6 of the regular cost.
submitted by DungeonMercenary to DnDBehindTheScreen [link] [comments]

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